X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=183f166a8e3c8b1e37ffe91188c0858a8a6e4cd1;hp=49dc07fe671ef0885ca9b5fbfd29a8fd2cc885ad;hb=a7cdf7299a771949332f8c7ef77ae8fd125d0f08;hpb=733d0099b2a3e3ad594bb551d37c8a06c62f13db diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 49dc07fe..183f166a 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -577,22 +577,15 @@ Value do_evaluate(const Position& pos, Value& margin) { mobility += MobilityBonus[Piece][mob]; - // Add a bonus if a slider is pinning an enemy piece - if ( (Piece == BISHOP || Piece == ROOK || Piece == QUEEN) - && (PseudoAttacks[Piece][pos.king_square(Them)] & s)) - { - b = BetweenBB[s][pos.king_square(Them)] & pos.pieces(); - - assert(b); - - if (!more_than_one(b) && (b & pos.pieces(Them))) - score += ThreatBonus[Piece][type_of(pos.piece_on(lsb(b)))]; - } - // Decrease score if we are attacked by an enemy pawn. Remaining part // of threat evaluation must be done later when we have full attack info. if (ei.attackedBy[Them][PAWN] & s) score -= ThreatenedByPawnPenalty[Piece]; + else if (Piece == BISHOP && (PseudoAttacks[Piece][pos.king_square(Them)] & s)) { + const Bitboard between = BetweenBB[s][pos.king_square(Them)] & pos.pieces(); + if (!more_than_one(between)) + score += make_score(15, 25); + } // Bishop and knight outposts squares if ( (Piece == BISHOP || Piece == KNIGHT)