X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=2f1d5067d013ce2d0ffee3785aefe78910d689c1;hp=58dd0026fdd1e94006b062b4ec3bb97ba4a6dcd1;hb=f7494961de13c3341a1ca2d05ea5f3d28fa35d31;hpb=329bdbd9cfa270dd7141e5184180fbde1b5898b4 diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 58dd0026..2f1d5067 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -61,7 +61,7 @@ namespace Stockfish { namespace Eval { bool useNNUE; - string eval_file_loaded = "None"; + string currentEvalFileName = "None"; /// NNUE::init() tries to load a NNUE network at startup time, or when the engine /// receives a UCI command "setoption name EvalFile value nn-[a-z0-9]{12}.nnue" @@ -90,13 +90,13 @@ namespace Eval { #endif for (string directory : dirs) - if (eval_file_loaded != eval_file) + if (currentEvalFileName != eval_file) { if (directory != "") { ifstream stream(directory + eval_file, ios::binary); if (load_eval(eval_file, stream)) - eval_file_loaded = eval_file; + currentEvalFileName = eval_file; } if (directory == "" && eval_file == EvalFileDefaultName) @@ -111,7 +111,7 @@ namespace Eval { istream stream(&buffer); if (load_eval(eval_file, stream)) - eval_file_loaded = eval_file; + currentEvalFileName = eval_file; } } } @@ -123,7 +123,7 @@ namespace Eval { if (eval_file.empty()) eval_file = EvalFileDefaultName; - if (useNNUE && eval_file_loaded != eval_file) + if (useNNUE && currentEvalFileName != eval_file) { string msg1 = "If the UCI option \"Use NNUE\" is set to true, network evaluation parameters compatible with the engine must be available."; @@ -1081,33 +1081,22 @@ Value Eval::evaluate(const Position& pos) { Value v; - if (!Eval::useNNUE) - v = Evaluation(pos).value(); + // Deciding between classical and NNUE eval: for high PSQ imbalance we use classical, + // but we switch to NNUE during long shuffling or with high material on the board. + + if ( !useNNUE + || abs(eg_value(pos.psq_score())) * 5 > (850 + pos.non_pawn_material() / 64) * (5 + pos.rule50_count())) + v = Evaluation(pos).value(); // classical else { - // Scale and shift NNUE for compatibility with search and classical evaluation - auto adjusted_NNUE = [&]() - { - int scale = 883 - + 32 * pos.count() - + 32 * pos.non_pawn_material() / 1024; - - Value nnue = NNUE::evaluate(pos, true) * scale / 1024; - - if (pos.is_chess960()) - nnue += fix_FRC(pos); - - return nnue; - }; + int scale = 883 + + 32 * pos.count() + + 32 * pos.non_pawn_material() / 1024; - // If there is PSQ imbalance we use the classical eval, but we switch to - // NNUE eval faster when shuffling or if the material on the board is high. - int r50 = pos.rule50_count(); - Value psq = Value(abs(eg_value(pos.psq_score()))); - bool classical = psq * 5 > (850 + pos.non_pawn_material() / 64) * (5 + r50); + v = NNUE::evaluate(pos, true) * scale / 1024; // NNUE - v = classical ? Evaluation(pos).value() // classical - : adjusted_NNUE(); // NNUE + if (pos.is_chess960()) + v += fix_FRC(pos); } // Damp down the evaluation linearly when shuffling