X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=3099924c0f2be48c2da9fde43c2303c562fcdb2b;hp=b1e26162076a619a7d2c623031db1a779d773200;hb=2eec710318255df054a77abb7cd48d680453fd26;hpb=ac7780bd352bb13c19154a8bfd8aaa409fdc1d9c diff --git a/src/evaluate.cpp b/src/evaluate.cpp index b1e26162..3099924c 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -152,6 +152,8 @@ namespace { // Hanging contains a bonus for each enemy hanging piece const Score Hanging = S(23, 20); + const Score KingPawnThreatOne = S(0, 64); + const Score KingPawnThreatMany = S(0, 128); #undef S @@ -255,7 +257,7 @@ namespace { bonus += bonus / 2; } - return make_score(bonus, bonus); + return make_score(bonus * 2, bonus / 2); } @@ -498,6 +500,7 @@ namespace { Bitboard b, weakEnemies, protectedEnemies; Score score = SCORE_ZERO; + enum { Minor, Major }; // Protected enemies protectedEnemies = (pos.pieces(Them) ^ pos.pieces(Them,PAWN)) @@ -505,7 +508,7 @@ namespace { & (ei.attackedBy[Us][KNIGHT] | ei.attackedBy[Us][BISHOP]); if(protectedEnemies) - score += Threat[0][type_of(pos.piece_on(lsb(protectedEnemies)))]; + score += Threat[Minor][type_of(pos.piece_on(lsb(protectedEnemies)))]; // Enemies not defended by a pawn and under our attack weakEnemies = pos.pieces(Them) @@ -517,16 +520,20 @@ namespace { { b = weakEnemies & (ei.attackedBy[Us][KNIGHT] | ei.attackedBy[Us][BISHOP]); if (b) - score += Threat[0][type_of(pos.piece_on(lsb(b)))]; + score += Threat[Minor][type_of(pos.piece_on(lsb(b)))]; b = weakEnemies & (ei.attackedBy[Us][ROOK] | ei.attackedBy[Us][QUEEN]); if (b) - score += Threat[1][type_of(pos.piece_on(lsb(b)))]; + score += Threat[Major][type_of(pos.piece_on(lsb(b)))]; b = weakEnemies & ~ei.attackedBy[Them][ALL_PIECES]; if (b) score += more_than_one(b) ? Hanging * popcount(b) : Hanging; - } + + b = weakEnemies & pos.pieces(Them, PAWN) & ei.attackedBy[Us][KING]; + if (b) + score += more_than_one(b) ? KingPawnThreatMany : KingPawnThreatOne; + } if (Trace) Tracing::terms[Us][Tracing::THREAT] = score; @@ -574,22 +581,18 @@ namespace { // If the pawn is free to advance, then increase the bonus if (pos.empty(blockSq)) { - squaresToQueen = forward_bb(Us, s); - - // If there is an enemy rook or queen attacking the pawn from behind, - // add all X-ray attacks by the rook or queen. Otherwise consider only - // the squares in the pawn's path attacked or occupied by the enemy. - if ( unlikely(forward_bb(Them, s) & pos.pieces(Them, ROOK, QUEEN)) - && (forward_bb(Them, s) & pos.pieces(Them, ROOK, QUEEN) & pos.attacks_from(s))) - unsafeSquares = squaresToQueen; - else - unsafeSquares = squaresToQueen & (ei.attackedBy[Them][ALL_PIECES] | pos.pieces(Them)); - - if ( unlikely(forward_bb(Them, s) & pos.pieces(Us, ROOK, QUEEN)) - && (forward_bb(Them, s) & pos.pieces(Us, ROOK, QUEEN) & pos.attacks_from(s))) - defendedSquares = squaresToQueen; - else - defendedSquares = squaresToQueen & ei.attackedBy[Us][ALL_PIECES]; + // If there is a rook or queen attacking/defending the pawn from behind, + // consider all the squaresToQueen. Otherwise consider only the squares + // in the pawn's path attacked or occupied by the enemy. + defendedSquares = unsafeSquares = squaresToQueen = forward_bb(Us, s); + + Bitboard bb = forward_bb(Them, s) & pos.pieces(ROOK, QUEEN) & pos.attacks_from(s); + + if (!(pos.pieces(Us) & bb)) + defendedSquares &= ei.attackedBy[Us][ALL_PIECES]; + + if (!(pos.pieces(Them) & bb)) + unsafeSquares &= ei.attackedBy[Them][ALL_PIECES] | pos.pieces(Them); // If there aren't any enemy attacks, assign a big bonus. Otherwise // assign a smaller bonus if the block square isn't attacked. @@ -605,6 +608,8 @@ namespace { mbonus += k * rr, ebonus += k * rr; } + else if(pos.pieces(Us) & blockSq) + mbonus += rr * 3 + r * 2 + 3, ebonus += rr + r * 2; } // rr != 0 if (pos.count(Us) < pos.count(Them))