X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=34ebe6c3febbac4ac02771bdeef28424a2245fad;hp=c68577a3e0e9f492a6243302404f72f55247c2ae;hb=f9595828eb7e5e970b0be3ee5f84ddd726845523;hpb=4a5cc1365f48f7fff08d3184cadac7a0a75dda6d diff --git a/src/evaluate.cpp b/src/evaluate.cpp index c68577a3..34ebe6c3 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -212,9 +212,9 @@ namespace { { S(-47,-59), S(-20,-25), S( 14, -8), S( 29, 12), S( 39, 21), S( 53, 40), // Bishop S( 53, 56), S( 60, 58), S( 62, 65), S( 69, 72), S( 78, 78), S( 83, 87), S( 91, 88), S( 96, 98) }, - { S(-61,-82), S(-20,-17), S( 2, 23) ,S( 3, 40), S( 4, 72), S( 11,100), // Rook - S( 22,104), S( 31,120), S( 39,134), S(40 ,138), S( 41,158), S( 47,163), - S( 59,168), S( 60,169), S( 64,173) }, + { S(-60,-82), S(-24,-15), S( 0, 17) ,S( 3, 43), S( 4, 72), S( 14,100), // Rook + S( 20,102), S( 30,122), S( 41,133), S(41 ,139), S( 41,153), S( 45,160), + S( 57,165), S( 58,170), S( 67,175) }, { S(-29,-49), S(-16,-29), S( -8, -8), S( -8, 17), S( 18, 39), S( 25, 54), // Queen S( 23, 59), S( 37, 73), S( 41, 76), S( 54, 95), S( 65, 95) ,S( 68,101), S( 69,124), S( 70,128), S( 70,132), S( 70,133) ,S( 71,136), S( 72,140), @@ -222,6 +222,12 @@ namespace { S(112,178), S(114,185), S(114,187), S(119,221) } }; + // BishopPawns[distance from edge] contains a file-dependent penalty for pawns on + // squares of the same color as our bishop. + constexpr Score BishopPawns[int(FILE_NB) / 2] = { + S(3, 8), S(3, 9), S(1, 8), S(3, 7) + }; + // KingProtector[knight/bishop] contains penalty for each distance unit to own king constexpr Score KingProtector[] = { S(8, 9), S(6, 9) }; @@ -252,7 +258,6 @@ namespace { // Assorted bonuses and penalties constexpr Score BadOutpost = S( -7, 36); constexpr Score BishopOnKingRing = S( 24, 0); - constexpr Score BishopPawns = S( 3, 7); constexpr Score BishopXRayPawns = S( 4, 5); constexpr Score CorneredBishop = S( 50, 50); constexpr Score FlankAttacks = S( 8, 0); @@ -453,7 +458,7 @@ namespace { // when the bishop is outside the pawn chain. Bitboard blocked = pos.pieces(Us, PAWN) & shift(pos.pieces()); - score -= BishopPawns * pos.pawns_on_same_color_squares(Us, s) + score -= BishopPawns[edge_distance(file_of(s))] * pos.pawns_on_same_color_squares(Us, s) * (!(attackedBy[Us][PAWN] & s) + popcount(blocked & CenterFiles)); // Penalty for all enemy pawns x-rayed @@ -577,18 +582,18 @@ namespace { int kingFlankAttack = popcount(b1) + popcount(b2); int kingFlankDefense = popcount(b3); - kingDanger += kingAttackersCount[Them] * kingAttackersWeight[Them] - + 185 * popcount(kingRing[Us] & weak) - + 148 * popcount(unsafeChecks) - + 98 * popcount(pos.blockers_for_king(Us)) - + 69 * kingAttacksCount[Them] - + 3 * kingFlankAttack * kingFlankAttack / 8 - + mg_value(mobility[Them] - mobility[Us]) - - 873 * !pos.count(Them) - - 100 * bool(attackedBy[Us][KNIGHT] & attackedBy[Us][KING]) - - 6 * mg_value(score) / 8 - - 4 * kingFlankDefense - + 37; + kingDanger += kingAttackersCount[Them] * kingAttackersWeight[Them] // (~10 Elo) + + 185 * popcount(kingRing[Us] & weak) // (~15 Elo) + + 148 * popcount(unsafeChecks) // (~4 Elo) + + 98 * popcount(pos.blockers_for_king(Us)) // (~2 Elo) + + 69 * kingAttacksCount[Them] // (~0.5 Elo) + + 3 * kingFlankAttack * kingFlankAttack / 8 // (~0.5 Elo) + + mg_value(mobility[Them] - mobility[Us]) // (~0.5 Elo) + - 873 * !pos.count(Them) // (~24 Elo) + - 100 * bool(attackedBy[Us][KNIGHT] & attackedBy[Us][KING]) // (~5 Elo) + - 6 * mg_value(score) / 8 // (~8 Elo) + - 4 * kingFlankDefense // (~5 Elo) + + 37; // (~0.5 Elo) // Transform the kingDanger units into a Score, and subtract it from the evaluation if (kingDanger > 100) @@ -905,7 +910,9 @@ namespace { sf = 37 + 3 * (pos.count(WHITE) == 1 ? pos.count(BLACK) + pos.count(BLACK) : pos.count(WHITE) + pos.count(WHITE)); else - sf = std::min(sf, 36 + 7 * pos.count(strongSide)); + sf = std::min(sf, 36 + 7 * pos.count(strongSide)) - 4 * !pawnsOnBothFlanks; + + sf -= 4 * !pawnsOnBothFlanks; } // Interpolate between the middlegame and (scaled by 'sf') endgame score