X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=3a620a78305fb83da36f9b9b5278be919cf685aa;hp=015efa487f906eb8537b24d3604dc2ee6cbca26e;hb=65b976439f8867e81682c0b66da6796ad3176177;hpb=8b8412ef87825d8e341e160585307dc89843b7f6 diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 015efa48..3a620a78 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -50,9 +50,13 @@ namespace Eval { std::string eval_file = std::string(Options["EvalFile"]); if (useNNUE && eval_file_loaded != eval_file) { - std::cerr << "Use of NNUE evaluation, but the file " << eval_file << " was not loaded successfully. " - << "These network evaluation parameters must be available, compatible with this version of the code. " - << "The UCI option EvalFile might need to specify the full path, including the directory/folder name, to the file." << std::endl; + UCI::OptionsMap defaults; + UCI::init(defaults); + + std::cerr << "NNUE evaluation used, but the network file " << eval_file << " was not loaded successfully. " + << "These network evaluation parameters must be available, and compatible with this version of the code. " + << "The UCI option EvalFile might need to specify the full path, including the directory/folder name, to the file. " + << "The default net can be downloaded from: https://tests.stockfishchess.org/api/nn/"+std::string(defaults["EvalFile"]) << std::endl; std::exit(EXIT_FAILURE); } @@ -110,7 +114,7 @@ namespace { constexpr Value LazyThreshold1 = Value(1400); constexpr Value LazyThreshold2 = Value(1300); constexpr Value SpaceThreshold = Value(12222); - constexpr Value NNUEThreshold = Value(500); + constexpr Value NNUEThreshold = Value(575); // KingAttackWeights[PieceType] contains king attack weights by piece type constexpr int KingAttackWeights[PIECE_TYPE_NB] = { 0, 0, 81, 52, 44, 10 }; @@ -181,7 +185,6 @@ namespace { constexpr Score MinorBehindPawn = S( 18, 3); constexpr Score PassedFile = S( 11, 8); constexpr Score PawnlessFlank = S( 17, 95); - constexpr Score QueenInfiltration = S( -2, 14); constexpr Score ReachableOutpost = S( 31, 22); constexpr Score RestrictedPiece = S( 7, 7); constexpr Score RookOnKingRing = S( 16, 0); @@ -346,7 +349,8 @@ namespace { { // Bonus if the piece is on an outpost square or can reach one // Reduced bonus for knights (BadOutpost) if few relevant targets - bb = OutpostRanks & attackedBy[Us][PAWN] & ~pe->pawn_attacks_span(Them); + bb = OutpostRanks & (attackedBy[Us][PAWN] | shift(pos.pieces(PAWN))) + & ~pe->pawn_attacks_span(Them); Bitboard targets = pos.pieces(Them) & ~pos.pieces(PAWN); if ( Pt == KNIGHT @@ -423,10 +427,6 @@ namespace { Bitboard queenPinners; if (pos.slider_blockers(pos.pieces(Them, ROOK, BISHOP), s, queenPinners)) score -= WeakQueen; - - // Bonus for queen on weak square in enemy camp - if (relative_rank(Us, s) > RANK_4 && (~pe->pawn_attacks_span(Them) & s)) - score += QueenInfiltration; } } if (T) @@ -927,9 +927,6 @@ make_v: // Side to move point of view v = (pos.side_to_move() == WHITE ? v : -v) + Tempo; - // Damp down the evaluation linearly when shuffling - v = v * (100 - pos.rule50_count()) / 100; - return v; } @@ -941,15 +938,18 @@ make_v: Value Eval::evaluate(const Position& pos) { - if (Eval::useNNUE) - { - Value balance = pos.non_pawn_material(WHITE) - pos.non_pawn_material(BLACK); - balance += 200 * (pos.count(WHITE) - pos.count(BLACK)); - // Take NNUE eval only on balanced positions - if (abs(balance) < NNUEThreshold) - return NNUE::evaluate(pos) + Tempo; - } - return Evaluation(pos).value(); + bool classical = !Eval::useNNUE + || abs(eg_value(pos.psq_score())) >= NNUEThreshold * (16 + pos.rule50_count()) / 16; + Value v = classical ? Evaluation(pos).value() + : NNUE::evaluate(pos) * 5 / 4 + Tempo; + + // Damp down the evaluation linearly when shuffling + v = v * (100 - pos.rule50_count()) / 100; + + // Guarantee evalution outside of TB range + v = Utility::clamp(v, VALUE_TB_LOSS_IN_MAX_PLY + 1, VALUE_TB_WIN_IN_MAX_PLY - 1); + + return v; } /// trace() is like evaluate(), but instead of returning a value, it returns