X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=563e707ffe48df1c01d0e65dd5b4cbb7fb03e2f9;hp=fb11b262fd7877bc453bed1976a15d5d8aac804a;hb=078625e33389536addc9f94b7fc197230ef2f0fb;hpb=966bc477af9eae9be63b08111a76e8306263e4a3 diff --git a/src/evaluate.cpp b/src/evaluate.cpp index fb11b262..563e707f 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -158,6 +158,8 @@ namespace { S(0, 0), S(0, 0), S(107, 138), S(84, 122), S(114, 203), S(121, 217) }; + const Score ThreatenedByHangingPawn = S(40, 60); + // Assorted bonuses and penalties used by evaluation const Score KingOnOne = S( 2, 58); const Score KingOnMany = S( 6,125); @@ -305,11 +307,6 @@ namespace { mobility[Us] += MobilityBonus[Pt][mob]; - // Decrease score if we are attacked by an enemy pawn. The remaining part - // of threat evaluation must be done later when we have full attack info. - if (ei.attackedBy[Them][PAWN] & s) - score -= ThreatenedByPawn[Pt]; - if (Pt == BISHOP || Pt == KNIGHT) { // Bonus for outpost square @@ -441,7 +438,7 @@ namespace { { // ...and then remove squares not supported by another enemy piece b &= ( ei.attackedBy[Them][PAWN] | ei.attackedBy[Them][KNIGHT] - | ei.attackedBy[Them][BISHOP] | ei.attackedBy[Them][QUEEN]); + | ei.attackedBy[Them][BISHOP]); if (b) attackUnits += RookContactCheck * popcount(b); @@ -501,9 +498,26 @@ namespace { enum { Defended, Weak }; enum { Minor, Major }; - Bitboard b, weak, defended; + Bitboard b, weak, defended, safeThreats; Score score = SCORE_ZERO; + // Non-pawn enemies attacked by a pawn + weak = (pos.pieces(Them) ^ pos.pieces(Them, PAWN)) & ei.attackedBy[Us][PAWN]; + + if (weak) + { + b = pos.pieces(Us, PAWN) & ( ~ei.attackedBy[Them][ALL_PIECES] + | ei.attackedBy[Us][ALL_PIECES]); + + safeThreats = (shift_bb(b) | shift_bb(b)) & weak; + + if (weak ^ safeThreats) + score += ThreatenedByHangingPawn; + + while (safeThreats) + score += ThreatenedByPawn[type_of(pos.piece_on(pop_lsb(&safeThreats)))]; + } + // Non-pawn enemies defended by a pawn defended = (pos.pieces(Them) ^ pos.pieces(Them, PAWN)) & ei.attackedBy[Them][PAWN];