X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=5d214d8018cb9e7a761ec2264078398755e23c3d;hp=44ca040b5f393636f4cdbd2c90a7753cc949ec42;hb=03f524c591c90120302e127cd0c1adba4c498806;hpb=e3c02d231abb1c4137e7d3eeac3c8f4bddb5077e diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 44ca040b..5d214d80 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -284,7 +284,7 @@ namespace { EvalInfo &ei); void evaluate_trapped_bishop_a1h1(const Position &pos, Square s, Color us, EvalInfo &ei); - + template void evaluate_space(const Position &p, Color us, EvalInfo &ei); inline Value apply_weight(Value v, int w); Value scale_by_game_phase(Value mv, Value ev, Phase ph, const ScaleFactor sf[]); @@ -403,8 +403,8 @@ Value do_evaluate(const Position& pos, EvalInfo& ei, int threadID) { // Evaluate space for both sides if (ei.mi->space_weight() > 0) { - evaluate_space(pos, WHITE, ei); - evaluate_space(pos, BLACK, ei); + evaluate_space(pos, WHITE, ei); + evaluate_space(pos, BLACK, ei); } } @@ -1117,7 +1117,7 @@ namespace { // squares one, two or three squares behind a friendly pawn are counted // twice. Finally, the space bonus is scaled by a weight taken from the // material hash table. - + template void evaluate_space(const Position &pos, Color us, EvalInfo &ei) { Color them = opposite_color(us); @@ -1145,8 +1145,8 @@ namespace { behindFriendlyPawns |= (behindFriendlyPawns << 16); } - int space = count_1s_max_15(safeSquares) - + count_1s_max_15(behindFriendlyPawns & safeSquares); + int space = count_1s_max_15(safeSquares) + + count_1s_max_15(behindFriendlyPawns & safeSquares); ei.mgValue += Sign[us] * apply_weight(Value(space * ei.mi->space_weight()), WeightSpace); }