X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=6bd4513108ba92466f52d10e8e46c48916466a18;hp=69a7ea37ffeb293d461069192ad515ad0234aa29;hb=c3d2e6aba981ecc0caf82f81a1d44e8c4954e151;hpb=d490bb99734bd6e2f8a0a352d2f3f1ba264ece66 diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 69a7ea37..6bd45131 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -179,7 +179,7 @@ namespace { S( 9, 10), S( 2, 10), S( 1, -8), S(-20,-12), S(-20,-12), S( 1, -8), S( 2, 10), S( 9, 10) }; - + // Protector[PieceType-2][distance] contains a protecting bonus for our king, // indexed by piece type and distance between the piece and the king. const Score Protector[4][8] = { @@ -302,7 +302,7 @@ namespace { int mob = popcount(b & ei.mobilityArea[Us]); mobility[Us] += MobilityBonus[Pt-2][mob]; - + // Bonus for this piece as a king protector score += Protector[Pt-2][distance(s, pos.square(Us))]; @@ -740,7 +740,7 @@ namespace { int kingDistance = distance(pos.square(WHITE), pos.square(BLACK)) - distance(pos.square(WHITE), pos.square(BLACK)); - int pawns = pos.count(WHITE) + pos.count(BLACK); + int pawns = pos.count(); bool bothFlanks = (pos.pieces(PAWN) & QueenSide) && (pos.pieces(PAWN) & KingSide); // Compute the initiative bonus for the attacking side @@ -847,7 +847,7 @@ Value Eval::evaluate(const Position& pos) { - evaluate_passer_pawns(pos, ei); // Evaluate space for both sides, only during opening - if (pos.non_pawn_material(WHITE) + pos.non_pawn_material(BLACK) >= 12222) + if (pos.non_pawn_material() >= 12222) score += evaluate_space(pos, ei) - evaluate_space(pos, ei); @@ -870,7 +870,7 @@ Value Eval::evaluate(const Position& pos) { Trace::add(IMBALANCE, ei.me->imbalance()); Trace::add(PAWN, ei.pe->pawns_score()); Trace::add(MOBILITY, mobility[WHITE], mobility[BLACK]); - if (pos.non_pawn_material(WHITE) + pos.non_pawn_material(BLACK) >= 12222) + if (pos.non_pawn_material() >= 12222) Trace::add(SPACE, evaluate_space(pos, ei) , evaluate_space(pos, ei)); Trace::add(TOTAL, score);