X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=6e515d88998f612c8dea4669e3d577cb9802636b;hp=c03aa99f51940f0f0ec96fcbc7dce8b5ec9b4e69;hb=a56322fde813094afd8ffa60d12761f94e0bd3ef;hpb=dbe5e28eaa284aeaa4927ddde8a4341200e0e601 diff --git a/src/evaluate.cpp b/src/evaluate.cpp index c03aa99f..6e515d88 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -357,13 +357,12 @@ namespace { template Value do_evaluate(const Position& pos, Value& margin) { + assert(!pos.in_check()); + EvalInfo ei; Value margins[2]; Score score, mobilityWhite, mobilityBlack; - assert(pos.thread() >= 0 && pos.thread() < MAX_THREADS); - assert(!pos.in_check()); - // Initialize score by reading the incrementally updated scores included // in the position object (material + piece square tables). score = pos.value(); @@ -679,13 +678,13 @@ Value do_evaluate(const Position& pos, Value& margin) { const Color Them = (Us == WHITE ? BLACK : WHITE); - Bitboard b; + Bitboard b, undefended, undefendedMinors, weakEnemies; Score score = SCORE_ZERO; // Undefended pieces get penalized even if not under attack - Bitboard undefended = pos.pieces(Them) & ~ei.attackedBy[Them][0]; - const Bitboard undefendedMinors = undefended & (pos.pieces(BISHOP) | pos.pieces(KNIGHT)); - + undefended = pos.pieces(Them) & ~ei.attackedBy[Them][0]; + undefendedMinors = undefended & (pos.pieces(BISHOP) | pos.pieces(KNIGHT)); + if (undefendedMinors) score += single_bit(undefendedMinors) ? UndefendedPiecePenalty : UndefendedPiecePenalty * 2; @@ -693,9 +692,10 @@ Value do_evaluate(const Position& pos, Value& margin) { score += UndefendedPiecePenalty; // Enemy pieces not defended by a pawn and under our attack - Bitboard weakEnemies = pos.pieces(Them) - & ~ei.attackedBy[Them][PAWN] - & ei.attackedBy[Us][0]; + weakEnemies = pos.pieces(Them) + & ~ei.attackedBy[Them][PAWN] + & ei.attackedBy[Us][0]; + if (!weakEnemies) return score;