X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=73ffcfb053057a6a203674dff264702940f55110;hp=c8ccaf9c8312d0a3c062ee294a7e519153ef70a3;hb=a98dee783582c84ca2647ca28daad0c9a13d1d35;hpb=6776f76d20a205b19eb8f5c000debe9df9094bb3 diff --git a/src/evaluate.cpp b/src/evaluate.cpp index c8ccaf9c..73ffcfb0 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -29,7 +29,6 @@ #include "evaluate.h" #include "material.h" #include "pawns.h" -#include "scale.h" #include "thread.h" #include "ucioption.h" @@ -207,7 +206,6 @@ namespace { // Bonuses for enemy's safe checks const int QueenContactCheckBonus = 3; - const int DiscoveredCheckBonus = 3; const int QueenCheckBonus = 2; const int RookCheckBonus = 1; const int BishopCheckBonus = 1; @@ -862,8 +860,7 @@ namespace { // value if the other side has a rook or queen. if (square_file(s) == FILE_A || square_file(s) == FILE_H) { - if ( pos.non_pawn_material(Them) <= KnightValueMidgame - && pos.piece_count(Them, KNIGHT) <= 1) + if (pos.non_pawn_material(Them) <= KnightValueMidgame) ebonus += ebonus / 4; else if (pos.pieces(ROOK, QUEEN, Them)) ebonus -= ebonus / 4; @@ -896,7 +893,7 @@ namespace { Square s = pop_1st_bit(&b); Square queeningSquare = relative_square(c, make_square(square_file(s), RANK_8)); int d = square_distance(s, queeningSquare) - - (relative_rank(c, s) == RANK_2) // Double pawn push + - int(relative_rank(c, s) == RANK_2) // Double pawn push - square_distance(pos.king_square(opposite_color(c)), queeningSquare) + int(c != pos.side_to_move()); @@ -1077,7 +1074,9 @@ namespace { assert(eg_value(v) > -VALUE_INFINITE && eg_value(v) < VALUE_INFINITE); assert(ph >= PHASE_ENDGAME && ph <= PHASE_MIDGAME); - Value ev = apply_scale_factor(eg_value(v), sf[(eg_value(v) > Value(0) ? WHITE : BLACK)]); + Value eg = eg_value(v); + ScaleFactor f = sf[eg > Value(0) ? WHITE : BLACK]; + Value ev = Value((eg * f) / int(SCALE_FACTOR_NORMAL)); int result = (mg_value(v) * ph + ev * (128 - ph)) / 128; return Value(result & ~(GrainSize - 1));