X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=86f73563ef262a9e2914597320b0adfef8818e59;hp=566eba6d93433659afa89898dac49de293c50cbb;hb=c645587270c2b08d327d290d0ae3c3f5e0a30eee;hpb=3b46df546dd8b17963abae887acff6e91e2b945e diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 566eba6d..86f73563 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -18,6 +18,7 @@ along with this program. If not, see . */ +#include #include #include // For std::memset #include @@ -186,9 +187,8 @@ namespace { // is also calculated is ALL_PIECES. Bitboard attackedBy[COLOR_NB][PIECE_TYPE_NB]; - // attackedBy2[color] are the squares attacked by 2 pieces of a given color, - // possibly via x-ray or by one pawn and one piece. Diagonal x-ray through - // pawn or squares attacked by 2 pawns are not explicitly added. + // attackedBy2[color] are the squares attacked by at least 2 units of a given + // color, including x-rays. But diagonal x-rays through pawns are not computed. Bitboard attackedBy2[COLOR_NB]; // kingRing[color] are the squares adjacent to the king, plus (only for a @@ -241,8 +241,7 @@ namespace { attackedBy[Us][KING] = pos.attacks_from(ksq); attackedBy[Us][PAWN] = pe->pawn_attacks(Us); attackedBy[Us][ALL_PIECES] = attackedBy[Us][KING] | attackedBy[Us][PAWN]; - attackedBy2[Us] = (attackedBy[Us][KING] & attackedBy[Us][PAWN]) - | dblAttackByPawn; + attackedBy2[Us] = dblAttackByPawn | (attackedBy[Us][KING] & attackedBy[Us][PAWN]); // Init our king safety tables kingRing[Us] = attackedBy[Us][KING]; @@ -309,11 +308,11 @@ namespace { bb = OutpostRanks & ~pe->pawn_attacks_span(Them); if (bb & s) score += Outpost * (Pt == KNIGHT ? 4 : 2) - * (1 + bool(attackedBy[Us][PAWN] & s)); + * ((attackedBy[Us][PAWN] & s) ? 2 : 1); else if (bb &= b & ~pos.pieces(Us)) score += Outpost * (Pt == KNIGHT ? 2 : 1) - * (1 + bool(attackedBy[Us][PAWN] & bb)); + * ((attackedBy[Us][PAWN] & bb) ? 2 : 1); // Knight and Bishop bonus for being right behind a pawn if (shift(pos.pieces(PAWN)) & s) @@ -358,8 +357,8 @@ namespace { score += RookOnPawn * popcount(pos.pieces(Them, PAWN) & PseudoAttacks[ROOK][s]); // Bonus for rook on an open or semi-open file - if (pos.semiopen_file(Us, file_of(s))) - score += RookOnFile[bool(pos.semiopen_file(Them, file_of(s)))]; + if (pos.is_on_semiopen_file(Us, s)) + score += RookOnFile[bool(pos.is_on_semiopen_file(Them, s))]; // Penalty when trapped by the king, even more if the king cannot castle else if (mob <= 3) @@ -467,12 +466,13 @@ namespace { + 69 * kingAttacksCount[Them] + 185 * popcount(kingRing[Us] & weak) - 100 * bool(attackedBy[Us][KNIGHT] & attackedBy[Us][KING]) + - 35 * bool(attackedBy[Us][BISHOP] & attackedBy[Us][KING]) + 150 * popcount(pos.blockers_for_king(Us) | unsafeChecks) - 873 * !pos.count(Them) - 6 * mg_value(score) / 8 + mg_value(mobility[Them] - mobility[Us]) + 5 * kingFlankAttacks * kingFlankAttacks / 16 - - 15; + - 7; // Transform the kingDanger units into a Score, and subtract it from the evaluation if (kingDanger > 100) @@ -649,7 +649,7 @@ namespace { // in the pawn's path attacked or occupied by the enemy. defendedSquares = unsafeSquares = squaresToQueen = forward_file_bb(Us, s); - bb = forward_file_bb(Them, s) & pos.pieces(ROOK, QUEEN) & pos.attacks_from(s); + bb = forward_file_bb(Them, s) & pos.pieces(ROOK, QUEEN); if (!(pos.pieces(Us) & bb)) defendedSquares &= attackedBy[Us][ALL_PIECES]; @@ -671,7 +671,7 @@ namespace { bonus += make_score(k * w, k * w); } - } // rank > RANK_3 + } // r > RANK_3 // Scale down bonus for candidate passers which need more than one // pawn push to become passed, or have a pawn in front of them. @@ -716,12 +716,10 @@ namespace { // Find all squares which are at most three squares behind some friendly pawn Bitboard behind = pos.pieces(Us, PAWN); behind |= shift(behind); - behind |= shift(shift(behind)); + behind |= shift(behind); int bonus = popcount(safe) + popcount(behind & safe); - int weight = pos.count(Us) - - (16 - pos.count()) / 4; - + int weight = pos.count(Us) - 1; Score score = make_score(bonus * weight * weight / 16, 0); if (T) @@ -776,8 +774,7 @@ namespace { if (sf == SCALE_FACTOR_NORMAL) { if ( pos.opposite_bishops() - && pos.non_pawn_material(WHITE) == BishopValueMg - && pos.non_pawn_material(BLACK) == BishopValueMg) + && pos.non_pawn_material() == 2 * BishopValueMg) sf = 16 + 4 * pe->passed_count(); else sf = std::min(40 + (pos.opposite_bishops() ? 2 : 7) * pos.count(strongSide), sf);