X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=88ab5ff67f5ef079b76bd1d68fa2c95c4009ec9d;hp=36a9b10a2f653c0361a351e4e51e25cd8cf8ead5;hb=f83b899f39a0a1b48a604dccf704b2caaeb5b068;hpb=5c81602d14539f8259a715477315e28b5de7cb54 diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 36a9b10a..88ab5ff6 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -571,25 +571,25 @@ namespace { ei.egMobility += Sign[us] * EgBonus[Piece][mob]; // Bishop and Knight outposts - if ( (Piece != BISHOP && Piece != KNIGHT) // compile time condition - || !p.square_is_weak(s, them)) - return mob; - - // Initial bonus based on square - Value v, bonus; - v = bonus = OutpostBonus[Piece][relative_square(us, s)]; - - // Increase bonus if supported by pawn, especially if the opponent has - // no minor piece which can exchange the outpost piece - if (v && (p.pawn_attacks(them, s) & p.pawns(us))) + if ( (Piece == BISHOP || Piece == KNIGHT) // compile time condition + && p.square_is_weak(s, them)) { - bonus += v / 2; - if ( p.piece_count(them, KNIGHT) == 0 - && (SquaresByColorBB[square_color(s)] & p.bishops(them)) == EmptyBoardBB) - bonus += v; + // Initial bonus based on square + Value v, bonus; + v = bonus = OutpostBonus[Piece][relative_square(us, s)]; + + // Increase bonus if supported by pawn, especially if the opponent has + // no minor piece which can exchange the outpost piece + if (v && (p.pawn_attacks(them, s) & p.pawns(us))) + { + bonus += v / 2; + if ( p.piece_count(them, KNIGHT) == 0 + && (SquaresByColorBB[square_color(s)] & p.bishops(them)) == EmptyBoardBB) + bonus += v; + } + ei.mgValue += Sign[us] * bonus; + ei.egValue += Sign[us] * bonus; } - ei.mgValue += Sign[us] * bonus; - ei.egValue += Sign[us] * bonus; return mob; } @@ -709,11 +709,19 @@ namespace { // King shelter if (relative_rank(us, s) <= RANK_4) { - Bitboard pawns = p.pawns(us) & this_and_neighboring_files_bb(s); - Rank r = square_rank(s); - for (int i = 1; i < 4; i++) - shelter += count_1s_8bit(shiftRowsDown(pawns, r+i*sign)) * (128>>i); - + // Shelter cache lookup + shelter = ei.pi->kingShelter(us, s); + if (shelter == -1) + { + shelter = 0; + Bitboard pawns = p.pawns(us) & this_and_neighboring_files_bb(s); + Rank r = square_rank(s); + for (int i = 1; i < 4; i++) + shelter += count_1s_8bit(shiftRowsDown(pawns, r+i*sign)) * (128>>i); + + // Cache shelter value in pawn info + ei.pi->setKingShelter(us, s, shelter); + } ei.mgValue += sign * Value(shelter); }