X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=8e5a7f82042d7d88a22ca39f013e3b9473793e40;hp=45c5b0a8c83fda889adb15d9a61cfc3a42585a55;hb=7837fb2aca6db425e5f7237f5cc714412fc0140d;hpb=42b48b08e81b55e385e55b3074b7c59d81809a45 diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 45c5b0a8..8e5a7f82 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -91,7 +91,7 @@ namespace { // Evaluation weights, indexed by evaluation term enum { Mobility, PawnStructure, PassedPawns, Space, KingSafety }; const struct Weight { int mg, eg; } Weights[] = { - {289, 344}, {233, 201}, {221, 273}, {46, 0}, {321, 0} + {289, 344}, {233, 201}, {221, 273}, {46, 0}, {324, 0} }; #define V(v) Value(v) @@ -186,15 +186,15 @@ namespace { // index to KingDanger[]. // // KingAttackWeights[PieceType] contains king attack weights by piece type - const int KingAttackWeights[] = { 0, 0, 6, 2, 5, 5 }; + const int KingAttackWeights[] = { 0, 0, 8, 4, 4, 1 }; // Bonuses for enemy's safe checks - const int QueenContactCheck = 92; - const int RookContactCheck = 68; - const int QueenCheck = 50; - const int RookCheck = 36; - const int BishopCheck = 7; - const int KnightCheck = 14; + const int QueenContactCheck = 89; + const int RookContactCheck = 72; + const int QueenCheck = 51; + const int RookCheck = 38; + const int BishopCheck = 5; + const int KnightCheck = 16; // KingDanger[attackUnits] contains the actual king danger weighted // scores, indexed by a calculated integer number. @@ -411,11 +411,11 @@ namespace { // number and types of the enemy's attacking pieces, the number of // attacked and undefended squares around our king and the quality of // the pawn shelter (current 'score' value). - attackUnits = std::min(77, ei.kingAttackersCount[Them] * ei.kingAttackersWeight[Them]) - + 10 * ei.kingAdjacentZoneAttacksCount[Them] - + 19 * popcount(undefended) - + 9 * (ei.pinnedPieces[Us] != 0) - - mg_value(score) * 63 / 512 + attackUnits = std::min(74, ei.kingAttackersCount[Them] * ei.kingAttackersWeight[Them]) + + 9 * ei.kingAdjacentZoneAttacksCount[Them] + + 25 * popcount(undefended) + + 10 * (ei.pinnedPieces[Us] != 0) + - mg_value(score) / 8 - !pos.count(Them) * 60; // Analyse the enemy's safe queen contact checks. Firstly, find the @@ -891,13 +891,13 @@ namespace Eval { void init() { - const double MaxSlope = 7.5; + const double MaxSlope = 8.5; const double Peak = 1280; double t = 0.0; for (int i = 1; i < 400; ++i) { - t = std::min(Peak, std::min(0.025 * i * i, t + MaxSlope)); + t = std::min(Peak, std::min(0.027 * i * i, t + MaxSlope)); KingDanger[i] = apply_weight(make_score(int(t), 0), Weights[KingSafety]); } }