X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=984a85a65e0492c3daaa46ddc72f06709ae32487;hp=49dc07fe671ef0885ca9b5fbfd29a8fd2cc885ad;hb=e83b9075ffc2efb72a3008e9261e575c66eb3d06;hpb=054d117d257c3c92c4904fcc5c932079d2516007 diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 49dc07fe..984a85a6 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -577,18 +577,6 @@ Value do_evaluate(const Position& pos, Value& margin) { mobility += MobilityBonus[Piece][mob]; - // Add a bonus if a slider is pinning an enemy piece - if ( (Piece == BISHOP || Piece == ROOK || Piece == QUEEN) - && (PseudoAttacks[Piece][pos.king_square(Them)] & s)) - { - b = BetweenBB[s][pos.king_square(Them)] & pos.pieces(); - - assert(b); - - if (!more_than_one(b) && (b & pos.pieces(Them))) - score += ThreatBonus[Piece][type_of(pos.piece_on(lsb(b)))]; - } - // Decrease score if we are attacked by an enemy pawn. Remaining part // of threat evaluation must be done later when we have full attack info. if (ei.attackedBy[Them][PAWN] & s) @@ -699,8 +687,7 @@ Value do_evaluate(const Position& pos, Value& margin) { & ~ei.attackedBy[Them][0]; if (undefendedMinors) - score += more_than_one(undefendedMinors) ? UndefendedMinorPenalty * 2 - : UndefendedMinorPenalty; + score += UndefendedMinorPenalty; // Enemy pieces not defended by a pawn and under our attack weakEnemies = pos.pieces(Them)