X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=a1b04316e79b52f3ffb474596948ef1617123cf2;hp=6ee536216d0a5cbef2f5e469a5cceacbbb964f15;hb=736400675746c6b84a0bdf131babce1b07ade0df;hpb=2442ba2b0e8a399b0dbfe9d23a8a2819cb0af987 diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 6ee53621..a1b04316 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -1037,7 +1037,7 @@ Value Eval::evaluate(const Position& pos) { // Scale and shift NNUE for compatibility with search and classical evaluation auto adjusted_NNUE = [&](){ int mat = pos.non_pawn_material() + PawnValueMg * pos.count(); - return NNUE::evaluate(pos) * (720 + mat / 32) / 1024 + Tempo; + return NNUE::evaluate(pos) * (679 + mat / 32) / 1024 + Tempo; }; // If there is PSQ imbalance use classical eval, with small probability if it is small