X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=b2cae94c0e30de30956bfa6d9a92107e1b1e0db1;hp=2193eb6be797805b6aa46a4f510bbc9c14c4a38c;hb=c483ffc773c012b49f4ea2f5bd1d788c1f0dc4ac;hpb=3c6a4bfbed219b220535bcbaaa76636d3f4879e8 diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 2193eb6b..b2cae94c 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -167,6 +167,9 @@ namespace { // happen in Chess960 games. const Score TrappedBishopA1H1Penalty = make_score(100, 100); + // Penalty for a minor piece that is not defended by anything + const Score UndefendedMinorPenalty = make_score(25, 10); + // The SpaceMask[Color] contains the area of the board which is considered // by the space evaluation. In the middle game, each side is given a bonus // based on how many squares inside this area are safe and available for @@ -354,13 +357,12 @@ namespace { template Value do_evaluate(const Position& pos, Value& margin) { + assert(!pos.in_check()); + EvalInfo ei; Value margins[2]; Score score, mobilityWhite, mobilityBlack; - assert(pos.thread() >= 0 && pos.thread() < MAX_THREADS); - assert(!pos.in_check()); - // Initialize score by reading the incrementally updated scores included // in the position object (material + piece square tables). score = pos.value(); @@ -684,7 +686,8 @@ Value do_evaluate(const Position& pos, Value& margin) { & (pos.pieces(BISHOP) | pos.pieces(KNIGHT)) & ~ei.attackedBy[Them][0]; if (undefended) - score += make_score(25, 10) * popcount(undefended); + score += single_bit(undefended) ? UndefendedMinorPenalty + : UndefendedMinorPenalty * 2; // Enemy pieces not defended by a pawn and under our attack Bitboard weakEnemies = pos.pieces(Them)