X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=b2cae94c0e30de30956bfa6d9a92107e1b1e0db1;hp=ef52f7479d678b2c95ce4249fdd394a27f3f0971;hb=c483ffc773c012b49f4ea2f5bd1d788c1f0dc4ac;hpb=fc3ea7365ad95ec1da05ac559e4e659cf8a7f0f9 diff --git a/src/evaluate.cpp b/src/evaluate.cpp index ef52f747..b2cae94c 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -167,6 +167,9 @@ namespace { // happen in Chess960 games. const Score TrappedBishopA1H1Penalty = make_score(100, 100); + // Penalty for a minor piece that is not defended by anything + const Score UndefendedMinorPenalty = make_score(25, 10); + // The SpaceMask[Color] contains the area of the board which is considered // by the space evaluation. In the middle game, each side is given a bonus // based on how many squares inside this area are safe and available for @@ -354,13 +357,12 @@ namespace { template Value do_evaluate(const Position& pos, Value& margin) { + assert(!pos.in_check()); + EvalInfo ei; Value margins[2]; Score score, mobilityWhite, mobilityBlack; - assert(pos.thread() >= 0 && pos.thread() < MAX_THREADS); - assert(!pos.in_check()); - // Initialize score by reading the incrementally updated scores included // in the position object (material + piece square tables). score = pos.value(); @@ -679,12 +681,20 @@ Value do_evaluate(const Position& pos, Value& margin) { Bitboard b; Score score = SCORE_ZERO; + // Undefended minors get penalized even if not under attack + Bitboard undefended = pos.pieces(Them) + & (pos.pieces(BISHOP) | pos.pieces(KNIGHT)) + & ~ei.attackedBy[Them][0]; + if (undefended) + score += single_bit(undefended) ? UndefendedMinorPenalty + : UndefendedMinorPenalty * 2; + // Enemy pieces not defended by a pawn and under our attack Bitboard weakEnemies = pos.pieces(Them) & ~ei.attackedBy[Them][PAWN] & ei.attackedBy[Us][0]; if (!weakEnemies) - return SCORE_ZERO; + return score; // Add bonus according to type of attacked enemy piece and to the // type of attacking piece, from knights to queens. Kings are not