X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=b9f9ff505098acc04f7c221fb46779af34bcd5a1;hp=64760d4da5d206f7efc4ac6535fb0b0266cf261a;hb=a010d438a2e378a82943835d49a53dfaa15c95d1;hpb=0c5e89e3e19107a8b525b5a99adea0dd1740517f diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 64760d4d..b9f9ff50 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -240,7 +240,7 @@ namespace { // Function prototypes template - Value do_evaluate(const Position& pos, EvalInfo& ei, int threadID); + Value do_evaluate(const Position& pos, EvalInfo& ei); template void init_attack_tables(const Position& pos, EvalInfo& ei); @@ -277,21 +277,21 @@ namespace { /// evaluate() is the main evaluation function. It always computes two /// values, an endgame score and a middle game score, and interpolates /// between them based on the remaining material. -Value evaluate(const Position& pos, EvalInfo& ei, int threadID) { +Value evaluate(const Position& pos, EvalInfo& ei) { - return CpuHasPOPCNT ? do_evaluate(pos, ei, threadID) - : do_evaluate(pos, ei, threadID); + return CpuHasPOPCNT ? do_evaluate(pos, ei) + : do_evaluate(pos, ei); } namespace { template -Value do_evaluate(const Position& pos, EvalInfo& ei, int threadID) { +Value do_evaluate(const Position& pos, EvalInfo& ei) { ScaleFactor factor[2]; assert(pos.is_ok()); - assert(threadID >= 0 && threadID < MAX_THREADS); + assert(pos.thread() >= 0 && pos.thread() < MAX_THREADS); assert(!pos.is_check()); memset(&ei, 0, sizeof(EvalInfo)); @@ -301,7 +301,7 @@ Value do_evaluate(const Position& pos, EvalInfo& ei, int threadID) { ei.value = pos.value(); // Probe the material hash table - ei.mi = MaterialTable[threadID]->get_material_info(pos); + ei.mi = MaterialTable[pos.thread()]->get_material_info(pos); ei.value += ei.mi->material_value(); // If we have a specialized evaluation function for the current material @@ -314,7 +314,7 @@ Value do_evaluate(const Position& pos, EvalInfo& ei, int threadID) { factor[BLACK] = ei.mi->scale_factor(pos, BLACK); // Probe the pawn hash table - ei.pi = PawnTable[threadID]->get_pawn_info(pos); + ei.pi = PawnTable[pos.thread()]->get_pawn_info(pos); ei.value += apply_weight(ei.pi->pawns_value(), Weights[PawnStructure]); // Initialize attack bitboards with pawns evaluation