X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=ceba25881058d8135a0f50cdff3afc44d56ea4de;hp=bf1eee9b9c6cd5385631dd419bdd28c1aba4ae5b;hb=b8c00efa2767ebf74545d2ba4bd344ef7c963319;hpb=6ccb1cac5aaaf7337da8b1738448793be63fdfdb diff --git a/src/evaluate.cpp b/src/evaluate.cpp index bf1eee9b..ceba2588 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -520,7 +520,6 @@ namespace { } // Bonus for restricting their piece moves - // Greater bonus when landing square is occupied b = attackedBy[Them][ALL_PIECES] & ~stronglyProtected & attackedBy[Us][ALL_PIECES]; @@ -701,9 +700,6 @@ namespace { int outflanking = distance(pos.square(WHITE), pos.square(BLACK)) - distance(pos.square(WHITE), pos.square(BLACK)); - bool infiltration = rank_of(pos.square(WHITE)) > RANK_4 - || rank_of(pos.square(BLACK)) < RANK_5; - bool pawnsOnBothFlanks = (pos.pieces(PAWN) & QueenSide) && (pos.pieces(PAWN) & KingSide); @@ -711,17 +707,19 @@ namespace { && outflanking < 0 && !pawnsOnBothFlanks; + bool infiltration = rank_of(pos.square(WHITE)) > RANK_4 + || rank_of(pos.square(BLACK)) < RANK_5; + // Compute the initiative bonus for the attacking side int complexity = 9 * pe->passed_count() + 11 * pos.count() + 9 * outflanking - + 12 * infiltration + 21 * pawnsOnBothFlanks + + 24 * infiltration + 51 * !pos.non_pawn_material() - 43 * almostUnwinnable - - 100 ; + -110 ; - // Give more importance to non-material score Value mg = mg_value(score); Value eg = eg_value(score);