X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=e17a3e340b939206662d259d8f58a42259585708;hp=984a85a65e0492c3daaa46ddc72f06709ae32487;hb=dc8c6ea2d149cfe9ce17fc9652b9ff90585c7fd8;hpb=e83b9075ffc2efb72a3008e9261e575c66eb3d06 diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 984a85a6..e17a3e34 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -150,6 +150,8 @@ namespace { #undef S + const Score BishopPinBonus = make_score(66, 11); + // Bonus for having the side to move (modified by Joona Kiiski) const Score Tempo = make_score(24, 11); @@ -581,6 +583,11 @@ Value do_evaluate(const Position& pos, Value& margin) { // of threat evaluation must be done later when we have full attack info. if (ei.attackedBy[Them][PAWN] & s) score -= ThreatenedByPawnPenalty[Piece]; + else if (Piece == BISHOP && (PseudoAttacks[Piece][pos.king_square(Them)] & s)) { + const Bitboard between = BetweenBB[s][pos.king_square(Them)] & pos.pieces(); + if (!more_than_one(between)) + score += BishopPinBonus; + } // Bishop and knight outposts squares if ( (Piece == BISHOP || Piece == KNIGHT)