X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.h;h=2b2533907a5ed56cc53bae49b46ba1a58d802e51;hp=48b627b9db19f81cc767509c0dc42717f1c87b0a;hb=c7a932bc744f899f53ce0013cbbbaa86915bb2e8;hpb=9fc602bae74b8e09bd45ace3b42a8ce84d56b23c diff --git a/src/evaluate.h b/src/evaluate.h index 48b627b9..2b253390 100644 --- a/src/evaluate.h +++ b/src/evaluate.h @@ -47,7 +47,7 @@ class Position; struct EvalInfo { - EvalInfo() { futilityMargin[0] = futilityMargin[1] = Value(0); } + EvalInfo() { margin[WHITE] = margin[BLACK] = VALUE_ZERO; } // Middle game and endgame evaluations Score value; @@ -89,15 +89,8 @@ struct EvalInfo { // 2 to kingAdjacentZoneAttacksCount[BLACK]. int kingAdjacentZoneAttacksCount[2]; - // mateThreat[color] is a move for the given side which gives a direct mate. - Move mateThreat[2]; - - // Middle game and endgame mobility scores. - Score mobility; - - // Extra futility margin. This is added to the standard futility margin - // in the quiescence search. One for each color. - Value futilityMargin[2]; + // Value of the score margin we should consider for the given color + Value margin[2]; }; @@ -105,7 +98,7 @@ struct EvalInfo { //// Prototypes //// -extern Value evaluate(const Position& pos, EvalInfo& ei, int threadID); +extern Value evaluate(const Position& pos, EvalInfo& ei); extern void init_eval(int threads); extern void quit_eval(); extern void read_weights(Color sideToMove);