X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.h;h=48b627b9db19f81cc767509c0dc42717f1c87b0a;hp=a7a39a49c498fd25ff12f1c6d2aa30db032770ee;hb=13224e1d9d980dd91b4a3fd26937f5a49425ac3b;hpb=06f06a9be8b888c540e95bbc35a84b541fef4a34 diff --git a/src/evaluate.h b/src/evaluate.h index a7a39a49..48b627b9 100644 --- a/src/evaluate.h +++ b/src/evaluate.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2009 Marco Costalba + Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -47,6 +47,8 @@ class Position; struct EvalInfo { + EvalInfo() { futilityMargin[0] = futilityMargin[1] = Value(0); } + // Middle game and endgame evaluations Score value; @@ -91,11 +93,11 @@ struct EvalInfo { Move mateThreat[2]; // Middle game and endgame mobility scores. - Value mgMobility, egMobility; + Score mobility; // Extra futility margin. This is added to the standard futility margin - // in the quiescence search. - Value futilityMargin; + // in the quiescence search. One for each color. + Value futilityMargin[2]; }; @@ -104,7 +106,6 @@ struct EvalInfo { //// extern Value evaluate(const Position& pos, EvalInfo& ei, int threadID); -extern Value quick_evaluate(const Position& pos); extern void init_eval(int threads); extern void quit_eval(); extern void read_weights(Color sideToMove);