X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.h;h=75e1f9150cc77958014207a4f81b21ecd9e1e6b4;hp=f33774acea4246adc50e3e7ad3376ab6cb64b7e4;hb=94b9c65e09b5d396bebb29b62d9979139b5fbdfa;hpb=b5d38ad1e5cc7ad4c350b3ef4d1db5241bad8b93 diff --git a/src/evaluate.h b/src/evaluate.h index f33774ac..75e1f915 100644 --- a/src/evaluate.h +++ b/src/evaluate.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2009 Marco Costalba + Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -47,7 +47,7 @@ class Position; struct EvalInfo { - EvalInfo() : futilityMargin(Value(0)) {} + EvalInfo() { kingDanger[0] = kingDanger[1] = VALUE_ZERO; } // Middle game and endgame evaluations Score value; @@ -89,15 +89,11 @@ struct EvalInfo { // 2 to kingAdjacentZoneAttacksCount[BLACK]. int kingAdjacentZoneAttacksCount[2]; - // mateThreat[color] is a move for the given side which gives a direct mate. - Move mateThreat[2]; - - // Middle game and endgame mobility scores. + // Middle game and endgame mobility scores Score mobility; - // Extra futility margin. This is added to the standard futility margin - // in the quiescence search. - Value futilityMargin; + // Value of the danger for the king of the given color + Value kingDanger[2]; }; @@ -105,7 +101,7 @@ struct EvalInfo { //// Prototypes //// -extern Value evaluate(const Position& pos, EvalInfo& ei, int threadID); +extern Value evaluate(const Position& pos, EvalInfo& ei); extern void init_eval(int threads); extern void quit_eval(); extern void read_weights(Color sideToMove);