X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fhistory.h;h=5c394cc8f17e2ed75f043ba01b0251e607127222;hp=ae8345345ac73d85f6288a0eb89687b758ac1cbe;hb=c12364bb67741daff123c50770b1fd6923fa9530;hpb=b98bcf858ba0cac58d52b76eb1bea40e25adcaa1 diff --git a/src/history.h b/src/history.h index ae834534..5c394cc8 100644 --- a/src/history.h +++ b/src/history.h @@ -47,14 +47,11 @@ public: History(); void clear(); void success(Piece p, Square to, Depth d); - void failure(Piece p, Square to); + void failure(Piece p, Square to, Depth d); int move_ordering_score(Piece p, Square to) const; - bool ok_to_prune(Piece p, Square to, Depth d) const; private: int history[16][64]; // [piece][square] - int successCount[16][64]; - int failureCount[16][64]; }; @@ -64,7 +61,7 @@ private: /// HistoryMax controls how often the history counters will be scaled down: /// When the history score for a move gets bigger than HistoryMax, all -/// entries in the table are divided by 2. It is difficult to guess what +/// entries in the table are divided by 4. It is difficult to guess what /// the ideal value of this constant is. Scaling down the scores often has /// the effect that parts of the search tree which have been searched /// recently have a bigger importance for move ordering than the moves which