X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fhistory.h;h=c265777b42a6c4d0bcf60485aae9d80a64625f43;hp=2abd26b17dbdeb5e07dcf378dab28d1324963516;hb=d372f2e39a65e2b14fc0335841e652a9d208d3ec;hpb=35782079749c8f16560a13b9740d1a76654c6fe2 diff --git a/src/history.h b/src/history.h index 2abd26b1..c265777b 100644 --- a/src/history.h +++ b/src/history.h @@ -17,23 +17,11 @@ along with this program. If not, see . */ - #if !defined(HISTORY_H_INCLUDED) #define HISTORY_H_INCLUDED -//// -//// Includes -//// - -#include "depth.h" -#include "move.h" -#include "piece.h" -#include "value.h" - - -//// -//// Types -//// +#include +#include "types.h" /// The History class stores statistics about how often different moves /// have been successful or unsuccessful during the current search. These @@ -45,33 +33,38 @@ class History { public: - History(); void clear(); - void success(Piece p, Square to, Depth d); - void failure(Piece p, Square to, Depth d); - int value(Piece p, Square to) const; - void set_gain(Piece p, Square to, Value delta); + Value value(Piece p, Square to) const; + void update(Piece p, Square to, Value bonus); Value gain(Piece p, Square to) const; + void update_gain(Piece p, Square to, Value gain); + + static const Value MaxValue = Value(1 << 29); // To avoid an overflow private: - int history[16][64]; // [piece][square] - int maxStaticValueDelta[16][64]; // [piece][from_square][to_square] + Value history[16][64]; // [piece][to_square] + Value maxGains[16][64]; // [piece][to_square] }; +inline void History::clear() { + memset(history, 0, 16 * 64 * sizeof(Value)); + memset(maxGains, 0, 16 * 64 * sizeof(Value)); +} -//// -//// Constants and variables -//// +inline Value History::value(Piece p, Square to) const { + return history[p][to]; +} -/// HistoryMax controls how often the history counters will be scaled down: -/// When the history score for a move gets bigger than HistoryMax, all -/// entries in the table are divided by 2. It is difficult to guess what -/// the ideal value of this constant is. Scaling down the scores often has -/// the effect that parts of the search tree which have been searched -/// recently have a bigger importance for move ordering than the moves which -/// have been searched a long time ago. +inline void History::update(Piece p, Square to, Value bonus) { + if (abs(history[p][to] + bonus) < MaxValue) history[p][to] += bonus; +} -const int HistoryMax = 50000 * OnePly; +inline Value History::gain(Piece p, Square to) const { + return maxGains[p][to]; +} +inline void History::update_gain(Piece p, Square to, Value gain) { + maxGains[p][to] = Max(gain, maxGains[p][to] - 1); +} #endif // !defined(HISTORY_H_INCLUDED)