X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Flock.h;h=13c54f1fbde88bd0152493f16d9e0674691d543d;hp=b34957df8c1f9cb0d7c149806507ced0024a74c5;hb=c3b3dcc31ac2c935cdb279b3ff52d3ca0b3cfe7a;hpb=539051b1e0fb099c0d0da69d20d6a4c2b98a2cb6 diff --git a/src/lock.h b/src/lock.h index b34957df..13c54f1f 100644 --- a/src/lock.h +++ b/src/lock.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2009 Marco Costalba Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -23,7 +23,7 @@ // x86 assembly language locks or OS spin locks may perform faster than -// mutex locks on some platforms. On my machine, mutexes seem to be the +// mutex locks on some platforms. On my machine, mutexes seem to be the // best. //#define ASM_LOCK @@ -86,8 +86,9 @@ typedef pthread_mutex_t Lock; #else - -# include +#define WIN32_LEAN_AND_MEAN +#include +#undef WIN32_LEAN_AND_MEAN typedef CRITICAL_SECTION Lock; # define lock_init(x, y) InitializeCriticalSection(x) @@ -98,5 +99,4 @@ typedef CRITICAL_SECTION Lock; #endif - #endif // !defined(LOCK_H_INCLUDED)