X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Flock.h;h=3b3de1ac122718843e261597823a3f8661d31bc5;hp=489a5663ab123071d5bb468d1301a620a33f3a5f;hb=cb1709ef5e6f96d8db44854b42b67fb524214717;hpb=8fdc63525563f9a130b8356811a13746ab013f0f diff --git a/src/lock.h b/src/lock.h index 489a5663..3b3de1ac 100644 --- a/src/lock.h +++ b/src/lock.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,11 +17,9 @@ along with this program. If not, see . */ - #if !defined(LOCK_H_INCLUDED) #define LOCK_H_INCLUDED - #if !defined(_MSC_VER) # include @@ -33,16 +31,22 @@ typedef pthread_cond_t WaitCondition; # define lock_grab(x) pthread_mutex_lock(x) # define lock_release(x) pthread_mutex_unlock(x) # define lock_destroy(x) pthread_mutex_destroy(x) -# define cond_destroy(x) pthread_cond_destroy(x); -# define cond_init(x) pthread_cond_init(x, NULL); -# define cond_signal(x) pthread_cond_signal(x); -# define cond_wait(x,y) pthread_cond_wait(x,y); +# define cond_destroy(x) pthread_cond_destroy(x) +# define cond_init(x) pthread_cond_init(x, NULL) +# define cond_signal(x) pthread_cond_signal(x) +# define cond_wait(x,y) pthread_cond_wait(x,y) +# define cond_timedwait(x,y,z) pthread_cond_timedwait(x,y,z) #else +#define NOMINMAX // disable macros min() and max() #define WIN32_LEAN_AND_MEAN #include #undef WIN32_LEAN_AND_MEAN +#undef NOMINMAX + +// Default fast and race free locks and condition variables +#if !defined(OLD_LOCKS) typedef SRWLOCK Lock; typedef CONDITION_VARIABLE WaitCondition; @@ -51,10 +55,30 @@ typedef CONDITION_VARIABLE WaitCondition; # define lock_grab(x) AcquireSRWLockExclusive(x) # define lock_release(x) ReleaseSRWLockExclusive(x) # define lock_destroy(x) (x) -# define cond_destroy(x) (x); -# define cond_init(x) InitializeConditionVariable(x); -# define cond_signal(x) WakeConditionVariable(x); -# define cond_wait(x,y) SleepConditionVariableSRW(x, y, INFINITE,0); +# define cond_destroy(x) (x) +# define cond_init(x) InitializeConditionVariable(x) +# define cond_signal(x) WakeConditionVariable(x) +# define cond_wait(x,y) SleepConditionVariableSRW(x,y,INFINITE,0) +# define cond_timedwait(x,y,z) SleepConditionVariableSRW(x,y,z,0) + +// Fallback solution to build for Windows XP and older versions, note that +// cond_wait() is racy between lock_release() and WaitForSingleObject(). +#else + +typedef CRITICAL_SECTION Lock; +typedef HANDLE WaitCondition; + +# define lock_init(x) InitializeCriticalSection(x) +# define lock_grab(x) EnterCriticalSection(x) +# define lock_release(x) LeaveCriticalSection(x) +# define lock_destroy(x) DeleteCriticalSection(x) +# define cond_init(x) { *x = CreateEvent(0, FALSE, FALSE, 0); } +# define cond_destroy(x) CloseHandle(*x) +# define cond_signal(x) SetEvent(*x) +# define cond_wait(x,y) { lock_release(y); WaitForSingleObject(*x, INFINITE); lock_grab(y); } +# define cond_timedwait(x,y,z) { lock_release(y); WaitForSingleObject(*x,z); lock_grab(y); } + +#endif #endif