X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Flock.h;h=44aeabd4771139e371c95db0f7a6e1da1957d636;hp=489a5663ab123071d5bb468d1301a620a33f3a5f;hb=3d937e1e901c59c04cd5d602c05f72892222ded8;hpb=8fdc63525563f9a130b8356811a13746ab013f0f diff --git a/src/lock.h b/src/lock.h index 489a5663..44aeabd4 100644 --- a/src/lock.h +++ b/src/lock.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,44 +17,55 @@ along with this program. If not, see . */ - #if !defined(LOCK_H_INCLUDED) #define LOCK_H_INCLUDED - #if !defined(_MSC_VER) # include typedef pthread_mutex_t Lock; typedef pthread_cond_t WaitCondition; - -# define lock_init(x) pthread_mutex_init(x, NULL) -# define lock_grab(x) pthread_mutex_lock(x) -# define lock_release(x) pthread_mutex_unlock(x) -# define lock_destroy(x) pthread_mutex_destroy(x) -# define cond_destroy(x) pthread_cond_destroy(x); -# define cond_init(x) pthread_cond_init(x, NULL); -# define cond_signal(x) pthread_cond_signal(x); -# define cond_wait(x,y) pthread_cond_wait(x,y); +typedef pthread_t ThreadHandle; + +# define lock_init(x) pthread_mutex_init(&(x), NULL) +# define lock_grab(x) pthread_mutex_lock(&(x)) +# define lock_release(x) pthread_mutex_unlock(&(x)) +# define lock_destroy(x) pthread_mutex_destroy(&(x)) +# define cond_destroy(x) pthread_cond_destroy(&(x)) +# define cond_init(x) pthread_cond_init(&(x), NULL) +# define cond_signal(x) pthread_cond_signal(&(x)) +# define cond_wait(x,y) pthread_cond_wait(&(x),&(y)) +# define cond_timedwait(x,y,z) pthread_cond_timedwait(&(x),&(y),z) +# define thread_create(x,f,id) !pthread_create(&(x),NULL,f,&(id)) +# define thread_join(x) pthread_join(x, NULL) #else +#define NOMINMAX // disable macros min() and max() #define WIN32_LEAN_AND_MEAN #include #undef WIN32_LEAN_AND_MEAN - -typedef SRWLOCK Lock; -typedef CONDITION_VARIABLE WaitCondition; - -# define lock_init(x) InitializeSRWLock(x) -# define lock_grab(x) AcquireSRWLockExclusive(x) -# define lock_release(x) ReleaseSRWLockExclusive(x) -# define lock_destroy(x) (x) -# define cond_destroy(x) (x); -# define cond_init(x) InitializeConditionVariable(x); -# define cond_signal(x) WakeConditionVariable(x); -# define cond_wait(x,y) SleepConditionVariableSRW(x, y, INFINITE,0); +#undef NOMINMAX + +// We use critical sections on Windows to support Windows XP and older versions, +// unfortunatly cond_wait() is racy between lock_release() and WaitForSingleObject() +// but apart from this they have the same speed performance of SRW locks. +typedef CRITICAL_SECTION Lock; +typedef HANDLE WaitCondition; +typedef HANDLE ThreadHandle; + +# define lock_init(x) InitializeCriticalSection(&(x)) +# define lock_grab(x) EnterCriticalSection(&(x)) +# define lock_release(x) LeaveCriticalSection(&(x)) +# define lock_destroy(x) DeleteCriticalSection(&(x)) +# define cond_init(x) { x = CreateEvent(0, FALSE, FALSE, 0); } +# define cond_destroy(x) CloseHandle(x) +# define cond_signal(x) SetEvent(x) +# define cond_wait(x,y) { lock_release(y); WaitForSingleObject(x, INFINITE); lock_grab(y); } +# define cond_timedwait(x,y,z) { lock_release(y); WaitForSingleObject(x,z); lock_grab(y); } +# define thread_create(x,f,id) (x = CreateThread(NULL,0,f,&(id),0,NULL), x != NULL) +# define thread_join(x) { WaitForSingleObject(x, INFINITE); CloseHandle(x); } #endif