X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Flock.h;h=b17fb79bb73a2e61730dec7923eb94f01201cf5a;hp=d813397e513777d76a535cac9177c53bb3513724;hb=17502a56592ffddb05e9a8e647197625157ae23a;hpb=74160ac60266f9e6824a5a6417d8a0ac8c0b39cf diff --git a/src/lock.h b/src/lock.h index d813397e..b17fb79b 100644 --- a/src/lock.h +++ b/src/lock.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2009 Marco Costalba Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -23,7 +23,7 @@ // x86 assembly language locks or OS spin locks may perform faster than -// mutex locks on some platforms. On my machine, mutexes seem to be the +// mutex locks on some platforms. On my machine, mutexes seem to be the // best. //#define ASM_LOCK @@ -86,8 +86,9 @@ typedef pthread_mutex_t Lock; #else - +#define WIN32_LEAN_AND_MEAN #include +#undef WIN32_LEAN_AND_MEAN typedef CRITICAL_SECTION Lock; # define lock_init(x, y) InitializeCriticalSection(x) @@ -98,5 +99,9 @@ typedef CRITICAL_SECTION Lock; #endif +static inline bool lock_grab_bool(Lock* x) { + lock_grab(x); + return true; +} #endif // !defined(LOCK_H_INCLUDED)