X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmain.cpp;h=1a8309700555bfd61ef916fad97619d48d50386f;hp=0f7d0e783b369c7118e842ce04b5e278cd462ba4;hb=b5f6c2241b3ad688fb85ea8203a9254aff842f07;hpb=932ae761c6e3fd3e9b202283379e487a5c187989 diff --git a/src/main.cpp b/src/main.cpp index 0f7d0e78..1a830970 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -17,96 +17,47 @@ along with this program. If not, see . */ -// To profile with callgrind uncomment following line -//#define USE_CALLGRIND - - -//// -//// Includes -//// - -#include #include #include #include "bitboard.h" -#include "bitcount.h" -#include "endgame.h" #include "evaluate.h" -#include "material.h" -#include "misc.h" #include "position.h" -#include "search.h" #include "thread.h" +#include "search.h" #include "ucioption.h" -#ifdef USE_CALLGRIND -#include -#endif - using namespace std; -extern bool execute_uci_command(const string& cmd); +extern void uci_loop(); extern void benchmark(int argc, char* argv[]); - -//// -//// Functions -//// +extern void kpk_bitbase_init(); int main(int argc, char* argv[]) { - // Disable IO buffering for C and C++ standard libraries - setvbuf(stdin, NULL, _IONBF, 0); - setvbuf(stdout, NULL, _IONBF, 0); - cout.rdbuf()->pubsetbuf(NULL, 0); - cin.rdbuf()->pubsetbuf(NULL, 0); + bitboards_init(); + Position::init(); + kpk_bitbase_init(); + Search::init(); + Threads.init(); - // Startup initializations - init_bitboards(); - init_uci_options(); - Position::init_zobrist(); - Position::init_piece_square_tables(); - init_eval(1); - init_bitbases(); - init_search(); - init_threads(); - -#ifdef USE_CALLGRIND - CALLGRIND_START_INSTRUMENTATION; -#endif - - if (argc <= 1) + if (argc < 2) { - // Print copyright notice - cout << engine_name() << " by " << engine_author() << endl; + cout << engine_name() << " by " << engine_authors() << endl; if (CpuHasPOPCNT) cout << "Good! CPU has hardware POPCNT." << endl; - // Wait for a command from the user, and passes this command to - // execute_uci_command() and also intercepts EOF from stdin, by - // translating EOF to the "quit" command. This ensures that we - // exit gracefully if the GUI dies unexpectedly. - string cmd; - - do { - // Wait for a command from stdin - if (!getline(cin, cmd)) - cmd = "quit"; - - } while (execute_uci_command(cmd)); - } - else // Process command line arguments - { - if (string(argv[1]) != "bench" || argc > 7) - cout << "Usage: stockfish bench [hash size = 128] [threads = 1] " - << "[limit = 12] [fen positions file = default] " - << "[depth, time, perft or node limited = depth]" << endl; - else - benchmark(argc, argv); + uci_loop(); // Enter the UCI loop and wait for user input } + else if (string(argv[1]) == "bench") + benchmark(argc, argv); + + else + cout << "Usage: stockfish bench [hash size = 128] [threads = 1] " + << "[limit = 12] [fen positions file = default] " + << "[limited by depth, time, nodes or perft = depth]" << endl; - exit_threads(); - quit_eval(); + Threads.exit(); return 0; }