X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmain.cpp;h=1d5c6ea7d50d24cb75697f955be3edd291316069;hp=0f7d0e783b369c7118e842ce04b5e278cd462ba4;hb=8ec421fa1428584e47388f68db931b3e9776b7c6;hpb=932ae761c6e3fd3e9b202283379e487a5c187989 diff --git a/src/main.cpp b/src/main.cpp index 0f7d0e78..1d5c6ea7 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,96 +17,44 @@ along with this program. If not, see . */ -// To profile with callgrind uncomment following line -//#define USE_CALLGRIND - - -//// -//// Includes -//// - -#include #include #include #include "bitboard.h" -#include "bitcount.h" -#include "endgame.h" #include "evaluate.h" -#include "material.h" -#include "misc.h" #include "position.h" #include "search.h" #include "thread.h" #include "ucioption.h" -#ifdef USE_CALLGRIND -#include -#endif - using namespace std; -extern bool execute_uci_command(const string& cmd); +extern void uci_loop(); extern void benchmark(int argc, char* argv[]); - -//// -//// Functions -//// +extern void kpk_bitbase_init(); int main(int argc, char* argv[]) { - // Disable IO buffering for C and C++ standard libraries - setvbuf(stdin, NULL, _IONBF, 0); - setvbuf(stdout, NULL, _IONBF, 0); - cout.rdbuf()->pubsetbuf(NULL, 0); - cin.rdbuf()->pubsetbuf(NULL, 0); - - // Startup initializations - init_bitboards(); - init_uci_options(); - Position::init_zobrist(); - Position::init_piece_square_tables(); - init_eval(1); - init_bitbases(); - init_search(); - init_threads(); - -#ifdef USE_CALLGRIND - CALLGRIND_START_INSTRUMENTATION; -#endif - - if (argc <= 1) - { - // Print copyright notice - cout << engine_name() << " by " << engine_author() << endl; + cout << engine_info() << endl; - if (CpuHasPOPCNT) - cout << "Good! CPU has hardware POPCNT." << endl; + bitboards_init(); + Position::init(); + kpk_bitbase_init(); + Search::init(); + Threads.init(); + Eval::init(); + TT.set_size(Options["Hash"]); - // Wait for a command from the user, and passes this command to - // execute_uci_command() and also intercepts EOF from stdin, by - // translating EOF to the "quit" command. This ensures that we - // exit gracefully if the GUI dies unexpectedly. - string cmd; + if (argc == 1) + uci_loop(); - do { - // Wait for a command from stdin - if (!getline(cin, cmd)) - cmd = "quit"; + else if (string(argv[1]) == "bench") + benchmark(argc, argv); - } while (execute_uci_command(cmd)); - } - else // Process command line arguments - { - if (string(argv[1]) != "bench" || argc > 7) - cout << "Usage: stockfish bench [hash size = 128] [threads = 1] " - << "[limit = 12] [fen positions file = default] " - << "[depth, time, perft or node limited = depth]" << endl; - else - benchmark(argc, argv); - } + else + cerr << "\nUsage: stockfish bench [hash size = 128] [threads = 1] " + << "[limit = 12] [fen positions file = default] " + << "[limited by depth, time, nodes or perft = depth]" << endl; - exit_threads(); - quit_eval(); - return 0; + Threads.exit(); }