X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmain.cpp;h=d34fb974bfb2fae2b6f441567ec9ed585c4f02d9;hp=fa821151359ac31cb904ebfd66226ae89d49955a;hb=c014444f09ace05e908909d9c5c60127e998b538;hpb=caa02b0e43dbce0c723bc6499aab811ca3e5408e diff --git a/src/main.cpp b/src/main.cpp index fa821151..d34fb974 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,93 +17,33 @@ along with this program. If not, see . */ -// To profile with callgrind uncomment following line -//#define USE_CALLGRIND - - -//// -//// Includes -//// - #include -#include #include "bitboard.h" -#include "bitcount.h" -#include "endgame.h" #include "evaluate.h" -#include "material.h" -#include "misc.h" #include "position.h" #include "search.h" #include "thread.h" -#include "ucioption.h" - -#ifdef USE_CALLGRIND -#include -#endif - -using namespace std; - -extern bool execute_uci_command(const string& cmd); -extern void benchmark(int argc, char* argv[]); - -//// -//// Functions -//// +#include "tt.h" +#include "uci.h" +#include "syzygy/tbprobe.h" int main(int argc, char* argv[]) { - // Disable IO buffering - cout.rdbuf()->pubsetbuf(NULL, 0); - cin.rdbuf()->pubsetbuf(NULL, 0); - - // Startup initializations - init_bitboards(); - init_uci_options(); - Position::init_zobrist(); - Position::init_piece_square_tables(); - init_eval(1); - init_bitbases(); - init_search(); - init_threads(); - -#ifdef USE_CALLGRIND - CALLGRIND_START_INSTRUMENTATION; -#endif - - if (argc <= 1) - { - // Print copyright notice - cout << engine_name() << " by " << engine_author() << endl; - - if (CpuHasPOPCNT) - cout << "Good! CPU has hardware POPCNT." << endl; - - // Wait for a command from the user, and passes this command to - // execute_uci_command() and also intercepts EOF from stdin, by - // translating EOF to the "quit" command. This ensures that we - // exit gracefully if the GUI dies unexpectedly. - string cmd; + std::cout << engine_info() << std::endl; - do { - // Wait for a command from stdin - if (!getline(cin, cmd)) - cmd = "quit"; + UCI::init(Options); + Bitboards::init(); + Position::init(); + Bitbases::init_kpk(); + Search::init(); + Eval::init(); + Pawns::init(); + Threads.init(); + Tablebases::init(Options["SyzygyPath"]); + TT.resize(Options["Hash"]); - } while (execute_uci_command(cmd)); - } - else // Process command line arguments - { - if (string(argv[1]) != "bench" || argc > 7) - cout << "Usage: stockfish bench [hash size = 128] [threads = 1] " - << "[limit = 12] [fen positions file = default] " - << "[depth, time, perft or node limited = depth]" << endl; - else - benchmark(argc, argv); - } + UCI::loop(argc, argv); - exit_threads(); - quit_eval(); - return 0; + Threads.exit(); }