X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmain.cpp;h=e4ebcc30140d5550c9b216d15da2a1833ecdb661;hp=49c66c0da69384e761034607a9548936a9ae9fe7;hb=8dcb4bc3cce1f487cfac65ed20d21378d0f39b2e;hpb=bb751d6c890f5c50c642366d601740366cfae8d0 diff --git a/src/main.cpp b/src/main.cpp index 49c66c0d..e4ebcc30 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,95 +1,52 @@ /* - Glaurung, a UCI chess playing engine. - Copyright (C) 2004-2008 Tord Romstad + Stockfish, a UCI chess playing engine derived from Glaurung 2.1 + Copyright (C) 2004-2008 Tord Romstad (Glaurung author) + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad - Glaurung is free software: you can redistribute it and/or modify + Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. - - Glaurung is distributed in the hope that it will be useful, + + Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - + You should have received a copy of the GNU General Public License along with this program. If not, see . */ - -//// -//// Includes -//// - -#include #include +#include -#include "benchmark.h" #include "bitboard.h" -#include "direction.h" -#include "endgame.h" #include "evaluate.h" -#include "material.h" -#include "mersenne.h" -#include "misc.h" -#include "movepick.h" #include "position.h" #include "search.h" #include "thread.h" -#include "uci.h" +#include "tt.h" #include "ucioption.h" +int main(int argc, char* argv[]) { -//// -//// Functions -//// - -int main(int argc, char *argv[]) { - - // Disable IO buffering - setbuf(stdin, NULL); - setbuf(stdout, NULL); - std::cout.rdbuf()->pubsetbuf(NULL, 0); - std::cin.rdbuf()->pubsetbuf(NULL, 0); - - // Initialization - - init_mersenne(); - init_direction_table(); - init_bitboards(); - init_uci_options(); - Position::init_zobrist(); - Position::init_piece_square_tables(); - MaterialInfo::init(); - MovePicker::init_phase_table(); - init_eval(1); - init_bitbases(); - init_threads(); + std::cout << engine_info() << std::endl; - // Make random number generation less deterministic, for book moves - int i = abs(get_system_time() % 10000); - for(int j = 0; j < i; j++) - genrand_int32(); + UCI::init(Options); + Bitboards::init(); + Zobrist::init(); + Bitbases::init_kpk(); + Search::init(); + Eval::init(); + Threads.init(); + TT.set_size(Options["Hash"]); - // Process command line arguments - if(argc >= 2) { - if(std::string(argv[1]) == "bench") { - if(argc != 4) { - std::cout << "Usage: glaurung bench " << std::endl; - exit(0); - } - benchmark(std::string(argv[2]), std::string(argv[3])); - return 0; - } - } + std::string args; - // Print copyright notice - std::cout << engine_name() << ". " - << "Copyright (C) 2004-2008 Tord Romstad." - << std::endl; + for (int i = 1; i < argc; i++) + args += std::string(argv[i]) + " "; - // Enter UCI mode - uci_main_loop(); + UCI::loop(args); - return 0; + Threads.exit(); }