X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmain.cpp;h=ee0f135aa3def8167b1caf7aa284ce16a665449e;hp=9979e8514b8745c4dbcaa7e0e9ae94267e7ce564;hb=72dd4f8a64f9cedc9014d09aa43b779c2028718f;hpb=aa7121297de97ee0f449d7a265d91796ac3d8843 diff --git a/src/main.cpp b/src/main.cpp index 9979e851..ee0f135a 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,97 +1,103 @@ /* - Glaurung, a UCI chess playing engine. - Copyright (C) 2004-2008 Tord Romstad + Stockfish, a UCI chess playing engine derived from Glaurung 2.1 + Copyright (C) 2004-2008 Tord Romstad (Glaurung author) + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad - Glaurung is free software: you can redistribute it and/or modify + Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. - - Glaurung is distributed in the hope that it will be useful, + + Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - + You should have received a copy of the GNU General Public License along with this program. If not, see . */ - -//// -//// Includes -//// - #include +#include -#include "benchmark.h" #include "bitboard.h" -#include "direction.h" -#include "endgame.h" -#include "evaluate.h" -#include "material.h" -#include "mersenne.h" -#include "misc.h" -#include "movepick.h" #include "position.h" #include "search.h" #include "thread.h" +#include "tt.h" #include "uci.h" -#include "ucioption.h" - -using std::string; - -//// -//// Functions -//// - -int main(int argc, char *argv[]) { - - // Disable IO buffering - std::cout.rdbuf()->pubsetbuf(NULL, 0); - std::cin.rdbuf()->pubsetbuf(NULL, 0); - - // Initialization - - init_piece_attacks_fn(); - init_mersenne(); - init_direction_table(); - init_bitboards(); - init_uci_options(); - Position::init_zobrist(); - Position::init_piece_square_tables(); - MaterialInfo::init(); - MovePicker::init_phase_table(); - init_eval(1); - init_bitbases(); - init_threads(); - - // Make random number generation less deterministic, for book moves - for (int i = abs(get_system_time() % 10000); i > 0; i--) - genrand_int32(); - - // Process command line arguments - if (argc >= 2 && string(argv[1]) == "bench") - { - if (argc < 4 || argc > 6) - { - std::cout << "Usage: glaurung bench " - << "[time = 60s] [fen positions file = default]" - << std::endl; - exit(0); - } - string time = argc > 4 ? argv[4] : "60"; - string fen = argc > 5 ? argv[5] : "default"; - benchmark(string(argv[2]) + " " + string(argv[3]) + " " + time + " " + fen); - return 0; - } - - // Print copyright notice - std::cout << engine_name() << ". " - << "Copyright (C) 2004-2008 Tord Romstad." - << std::endl; - - // Enter UCI mode - uci_main_loop(); +#include "syzygy/tbprobe.h" + +#include +#include +#include +#include "hashprobe.grpc.pb.h" + +using grpc::Server; +using grpc::ServerBuilder; +using grpc::ServerContext; +using grpc::Status; +using grpc::StatusCode; + +class HashProbeImpl final : public HashProbe::Service { +public: + Status Probe(ServerContext* context, + const HashProbeRequest* request, + HashProbeResponse *response) { + Position pos(request->fen(), /*isChess960=*/false, Threads.main()); + if (!pos.pos_is_ok()) { + return Status(StatusCode::INVALID_ARGUMENT, "Invalid FEN"); + } + bool found; + TTEntry *entry = TT.probe(pos.key(), found); + response->set_found(found); + if (found) { + response->set_move(entry->move()); + response->set_value(entry->value()); + response->set_eval(entry->eval()); + response->set_depth(entry->depth()); + response->set_bound(entry->bound()); + } + return Status::OK; + } +}; + +void rpc_thread() +{ + std::string server_address("0.0.0.0:50051"); + HashProbeImpl service; + + ServerBuilder builder; + builder.AddListeningPort(server_address, grpc::InsecureServerCredentials()); + builder.RegisterService(&service); + std::unique_ptr server(builder.BuildAndStart()); + std::cout << "Server listening on " << server_address << std::endl; + server->Wait(); +} + +namespace PSQT { + void init(); +} + +int main(int argc, char* argv[]) { + + std::cout << engine_info() << std::endl; + + UCI::init(Options); + PSQT::init(); + Bitboards::init(); + Position::init(); + Bitbases::init(); + Search::init(); + Pawns::init(); + Threads.set(Options["Threads"]); + Search::clear(); // After threads are up + + std::thread(&rpc_thread).detach(); + + UCI::loop(argc, argv); + Threads.set(0); return 0; }