X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmain.cpp;h=f94a322c4afc5fedca652c5e453866d35dee41e3;hp=0e1690440dc1e498febec0d769519af4406a37c9;hb=e5cfa14f40a38d99d11a9c048c34858e3145fbcd;hpb=fecefbb99cb0147f37d6895765a315f34c935786 diff --git a/src/main.cpp b/src/main.cpp index 0e169044..f94a322c 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,7 +1,8 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,71 +18,37 @@ along with this program. If not, see . */ -// To profile with callgrind uncomment following line -//#define USE_CALLGRIND - -#include #include -#include #include "bitboard.h" -#include "evaluate.h" #include "position.h" -#include "thread.h" #include "search.h" -#include "ucioption.h" - -#ifdef USE_CALLGRIND -#include -#endif - -using namespace std; +#include "thread.h" +#include "tt.h" +#include "uci.h" +#include "endgame.h" +#include "syzygy/tbprobe.h" -extern bool execute_uci_command(const string& cmd); -extern void benchmark(int argc, char* argv[]); -extern void init_kpk_bitbase(); +namespace PSQT { + void init(); +} int main(int argc, char* argv[]) { - // Disable IO buffering for C and C++ standard libraries - setvbuf(stdin, NULL, _IONBF, 0); - setvbuf(stdout, NULL, _IONBF, 0); - cout.rdbuf()->pubsetbuf(NULL, 0); - cin.rdbuf()->pubsetbuf(NULL, 0); - - // Startup initializations - init_bitboards(); - Position::init_zobrist(); - Position::init_piece_square_tables(); - init_kpk_bitbase(); - init_search(); - ThreadsMgr.init_threads(); - -#ifdef USE_CALLGRIND - CALLGRIND_START_INSTRUMENTATION; -#endif - - if (argc < 2) - { - // Print copyright notice - cout << engine_name() << " by " << engine_authors() << endl; + std::cout << engine_info() << std::endl; - if (CpuHasPOPCNT) - cout << "Good! CPU has hardware POPCNT." << endl; + UCI::init(Options); + PSQT::init(); + Bitboards::init(); + Position::init(); + Bitbases::init(); + Endgames::init(); + Search::init(); + Threads.set(Options["Threads"]); + Search::clear(); // After threads are up - // Wait for a command from the user, and passes this command to - // execute_uci_command() and also intercepts EOF from stdin to - // ensure that we exit gracefully if the GUI dies unexpectedly. - string cmd; - while (getline(cin, cmd) && execute_uci_command(cmd)) {} - } - else if (string(argv[1]) == "bench" && argc < 8) - benchmark(argc, argv); - else - cout << "Usage: stockfish bench [hash size = 128] [threads = 1] " - << "[limit = 12] [fen positions file = default] " - << "[depth, time, perft or node limited = depth]" << endl; + UCI::loop(argc, argv); - ThreadsMgr.exit_threads(); + Threads.set(0); return 0; }