X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmain.cpp;h=f94a322c4afc5fedca652c5e453866d35dee41e3;hp=505f2ef3831b2632094d65ee86696562dc38e448;hb=e5cfa14f40a38d99d11a9c048c34858e3145fbcd;hpb=32c504076f5a1d5c84f88c2d30a11c25ea2e5a6e diff --git a/src/main.cpp b/src/main.cpp index 505f2ef3..f94a322c 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,7 +1,8 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -18,42 +19,36 @@ */ #include -#include #include "bitboard.h" -#include "evaluate.h" #include "position.h" #include "search.h" #include "thread.h" #include "tt.h" -#include "ucioption.h" +#include "uci.h" +#include "endgame.h" +#include "syzygy/tbprobe.h" -using namespace std; - -extern void uci_loop(); -extern void benchmark(int argc, char* argv[]); -extern void kpk_bitbase_init(); +namespace PSQT { + void init(); +} int main(int argc, char* argv[]) { - cout << engine_info() << endl; + std::cout << engine_info() << std::endl; - bitboards_init(); + UCI::init(Options); + PSQT::init(); + Bitboards::init(); Position::init(); - kpk_bitbase_init(); + Bitbases::init(); + Endgames::init(); Search::init(); - Threads.init(); - Eval::init(); - TT.set_size(Options["Hash"]); - - if (argc == 1) - uci_loop(); + Threads.set(Options["Threads"]); + Search::clear(); // After threads are up - else if (string(argv[1]) == "bench") - benchmark(argc, argv); + UCI::loop(argc, argv); - else - cerr << "\nUsage: stockfish bench [hash size = 128] [threads = 1] " - << "[limit = 12] [fen positions file = default] " - << "[limited by depth, time, nodes or perft = depth]" << endl; + Threads.set(0); + return 0; }