X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmaterial.cpp;h=2f6af13f462c4dda354d5ef1edf2e970b7a6b56c;hp=a1eff233302982c1a6728da40c603075864dc5a2;hb=a89b26bedd7e07f23c8292dcdccbd527c68d56f4;hpb=153309e28702d8e5f49f4772bfb61f9f9ed965fc diff --git a/src/material.cpp b/src/material.cpp index a1eff233..2f6af13f 100644 --- a/src/material.cpp +++ b/src/material.cpp @@ -31,13 +31,10 @@ namespace { const Value MidgameLimit = Value(15581); const Value EndgameLimit = Value(3998); - // Scale factors used when one side has no more pawns - const int NoPawnsSF[4] = { 6, 12, 32 }; - // Polynomial material balance parameters // pair pawn knight bishop rook queen - const int LinearCoefficients[6] = { 1852, -162, -1122, -183, 249, -52 }; + const int LinearCoefficients[6] = { 1852, -162, -1122, -183, 249, -154 }; const int QuadraticCoefficientsSameColor[][PIECE_TYPE_NB] = { // pair pawn knight bishop rook queen @@ -46,7 +43,7 @@ namespace { { 35, 271, -4 }, // Knight { 0, 105, 4, 0 }, // Bishop { -27, -2, 46, 100, -141 }, // Rook - { 58, 29, 83, 148, -163, 0 } // Queen + {-177, 25, 129, 142, -137, 0 } // Queen }; const int QuadraticCoefficientsOppositeColor[][PIECE_TYPE_NB] = { @@ -57,12 +54,11 @@ namespace { { 10, 62, 0 }, // Knight OUR PIECES { 57, 64, 39, 0 }, // Bishop { 50, 40, 23, -22, 0 }, // Rook - { 106, 101, 3, 151, 171, 0 } // Queen + { 98, 105, -39, 141, 274, 0 } // Queen }; // Endgame evaluation and scaling functions are accessed directly and not through - // the function maps because they correspond to more then one material hash key. - Endgame EvaluateKmmKm[] = { Endgame(WHITE), Endgame(BLACK) }; + // the function maps because they correspond to more than one material hash key. Endgame EvaluateKXK[] = { Endgame(WHITE), Endgame(BLACK) }; Endgame ScaleKBPsK[] = { Endgame(WHITE), Endgame(BLACK) }; @@ -119,6 +115,7 @@ namespace { value += pc * v; } + return value; } @@ -165,21 +162,6 @@ Entry* probe(const Position& pos, Table& entries, Endgames& endgames) { return e; } - if (!pos.pieces(PAWN) && !pos.pieces(ROOK) && !pos.pieces(QUEEN)) - { - // Minor piece endgame with at least one minor piece per side and - // no pawns. Note that the case KmmK is already handled by KXK. - assert((pos.pieces(WHITE, KNIGHT) | pos.pieces(WHITE, BISHOP))); - assert((pos.pieces(BLACK, KNIGHT) | pos.pieces(BLACK, BISHOP))); - - if ( pos.count(WHITE) + pos.count(WHITE) <= 2 - && pos.count(BLACK) + pos.count(BLACK) <= 2) - { - e->evaluationFunction = &EvaluateKmmKm[pos.side_to_move()]; - return e; - } - } - // OK, we didn't find any special evaluation function for the current // material configuration. Is there a suitable scaling function? // @@ -193,7 +175,7 @@ Entry* probe(const Position& pos, Table& entries, Endgames& endgames) { return e; } - // Generic scaling functions that refer to more then one material + // Generic scaling functions that refer to more than one material // distribution. They should be probed after the specialized ones. // Note that these ones don't return after setting the function. if (is_KBPsKs(pos)) @@ -211,7 +193,7 @@ Entry* probe(const Position& pos, Table& entries, Endgames& endgames) { Value npm_w = pos.non_pawn_material(WHITE); Value npm_b = pos.non_pawn_material(BLACK); - if (npm_w + npm_b == VALUE_ZERO) + if (npm_w + npm_b == VALUE_ZERO && pos.pieces(PAWN)) { if (!pos.count(BLACK)) { @@ -233,28 +215,19 @@ Entry* probe(const Position& pos, Table& entries, Endgames& endgames) { } // No pawns makes it difficult to win, even with a material advantage. This - // catches some trivial draws like KK, KBK and KNK + // catches some trivial draws like KK, KBK and KNK and gives a very drawish + // scale factor for cases such as KRKBP and KmmKm (except for KBBKN). if (!pos.count(WHITE) && npm_w - npm_b <= BishopValueMg) - { - e->factor[WHITE] = (uint8_t) - (npm_w == npm_b || npm_w < RookValueMg ? 0 : NoPawnsSF[std::min(pos.count(WHITE), 2)]); - } + e->factor[WHITE] = uint8_t(npm_w < RookValueMg ? SCALE_FACTOR_DRAW : npm_b <= BishopValueMg ? 4 : 12); if (!pos.count(BLACK) && npm_b - npm_w <= BishopValueMg) - { - e->factor[BLACK] = (uint8_t) - (npm_w == npm_b || npm_b < RookValueMg ? 0 : NoPawnsSF[std::min(pos.count(BLACK), 2)]); - } + e->factor[BLACK] = uint8_t(npm_b < RookValueMg ? SCALE_FACTOR_DRAW : npm_w <= BishopValueMg ? 4 : 12); if (pos.count(WHITE) == 1 && npm_w - npm_b <= BishopValueMg) - { e->factor[WHITE] = (uint8_t) SCALE_FACTOR_ONEPAWN; - } if (pos.count(BLACK) == 1 && npm_b - npm_w <= BishopValueMg) - { e->factor[BLACK] = (uint8_t) SCALE_FACTOR_ONEPAWN; - } // Compute the space weight if (npm_w + npm_b >= 2 * QueenValueMg + 4 * RookValueMg + 2 * KnightValueMg)