X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmaterial.cpp;h=4cfda03e4f3dcab3ee3bfed56553ea379e775826;hp=d67b95cae96413746d77176e1dcf9bcb31c73b98;hb=96362fe3df141eeead4bdb863d2bb2d891886abf;hpb=e551afbab7767ddf79d33c24f8307a8cb291e3cd diff --git a/src/material.cpp b/src/material.cpp index d67b95ca..4cfda03e 100644 --- a/src/material.cpp +++ b/src/material.cpp @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -39,7 +39,7 @@ namespace { { 32, 255, -3 }, // Knight OUR PIECES { 0, 104, 4, 0 }, // Bishop { -26, -2, 47, 105, -149 }, // Rook - {-185, 24, 122, 137, -134, 0 } // Queen + {-189, 24, 117, 133, -134, -10 } // Queen }; const int QuadraticTheirs[][PIECE_TYPE_NB] = { @@ -50,18 +50,7 @@ namespace { { 9, 63, 0 }, // Knight OUR PIECES { 59, 65, 42, 0 }, // Bishop { 46, 39, 24, -24, 0 }, // Rook - { 101, 100, -37, 141, 268, 0 } // Queen - }; - - // PawnSet[pawn count] contains a bonus/malus indexed by number of pawns - const int PawnSet[] = { - 24, -32, 107, -51, 117, -9, -126, -21, 31 - }; - - // QueenMinorsImbalance[opp_minor_count] is applied when only one side has a queen. - // It contains a bonus/malus for the side with the queen. - const int QueenMinorsImbalance[13] = { - 31, -8, -15, -25, -5 + { 97, 100, -42, 137, 268, 0 } // Queen }; // Endgame evaluation and scaling functions are accessed directly and not through @@ -79,7 +68,7 @@ namespace { && pos.non_pawn_material(us) >= RookValueMg; } - bool is_KBPsKs(const Position& pos, Color us) { + bool is_KBPsK(const Position& pos, Color us) { return pos.non_pawn_material(us) == BishopValueMg && pos.count(us) == 1 && pos.count(us) >= 1; @@ -100,9 +89,9 @@ namespace { const Color Them = (Us == WHITE ? BLACK : WHITE); - int bonus = PawnSet[pieceCount[Us][PAWN]]; + int bonus = 0; - // Second-degree polynomial material imbalance by Tord Romstad + // Second-degree polynomial material imbalance, by Tord Romstad for (int pt1 = NO_PIECE_TYPE; pt1 <= QUEEN; ++pt1) { if (!pieceCount[Us][pt1]) @@ -117,10 +106,6 @@ namespace { bonus += pieceCount[Us][pt1] * v; } - // Special handling of Queen vs. Minors - if (pieceCount[Us][QUEEN] == 1 && pieceCount[Them][QUEEN] == 0) - bonus += QueenMinorsImbalance[pieceCount[Them][KNIGHT] + pieceCount[Them][BISHOP]]; - return bonus; } @@ -180,7 +165,7 @@ Entry* probe(const Position& pos) { // case we don't return after setting the function. for (Color c = WHITE; c <= BLACK; ++c) { - if (is_KBPsKs(pos, c)) + if (is_KBPsK(pos, c)) e->scalingFunction[c] = &ScaleKBPsK[c]; else if (is_KQKRPs(pos, c))