X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmaterial.cpp;h=63901d148e3e6c0a1d4b3cd1bbd1572b52c3cb5c;hp=3fc05db8fc78e09c928f2464590d032988099b59;hb=1b0303b6e930babbaf41385f2a775bc57c8c8a22;hpb=20e87389019187dd7586d3ffb12b632d5ec5d048 diff --git a/src/material.cpp b/src/material.cpp index 3fc05db8..63901d14 100644 --- a/src/material.cpp +++ b/src/material.cpp @@ -40,7 +40,18 @@ namespace { const Value BishopPairMidgameBonus = Value(109); const Value BishopPairEndgameBonus = Value(97); - Key KNNKMaterialKey, KKNNMaterialKey; + // Polynomial material balance parameters + const Value RedundantQueenPenalty = Value(358); + const Value RedundantRookPenalty = Value(536); + const int LinearCoefficients[6] = { 1740, -146, -1246, -197, 206, -7 }; + + const int QuadraticCoefficientsSameColor[][6] = { + { 0, 0, 0, 0, 0, 0 }, { 31, -4, 0, 0, 0, 0 }, { 14, 267, -21, 0, 0, 0 }, + { 0, 7, -26, 0, 0, 0 }, { -3, -1, 69, 162, 80, 0 }, { 40, 27, 119, 174, -64, -49 } }; + + const int QuadraticCoefficientsOppositeColor[][6] = { + { 0, 0, 0, 0, 0, 0 }, { -9, 0, 0, 0, 0, 0 }, { 49, 32, 0, 0, 0, 0 }, + { -25, 19, -5, 0, 0, 0 }, { 97, -6, 39, -88, 0, 0 }, { 77, 69, -42, 104, 116, 0 } }; // Unmapped endgame evaluation and scaling functions, these // are accessed direcly and not through the function maps. @@ -50,6 +61,8 @@ namespace { ScalingFunction ScaleKQKRP(WHITE), ScaleKRPKQ(BLACK); ScalingFunction ScaleKPsK(WHITE), ScaleKKPs(BLACK); ScalingFunction ScaleKPKPw(WHITE), ScaleKPKPb(BLACK); + + Key KNNKMaterialKey, KKNNMaterialKey; } @@ -261,10 +274,10 @@ MaterialInfo* MaterialInfoTable::get_material_info(const Position& pos) { // Evaluate the material balance - Color c; + const int bishopsPair_count[2] = { pos.piece_count(WHITE, BISHOP) > 1, pos.piece_count(BLACK, BISHOP) > 1 }; + Color c, them; int sign; - Value egValue = Value(0); - Value mgValue = Value(0); + int matValue = 0; for (c = WHITE, sign = 1; c <= BLACK; c++, sign = -sign) { @@ -291,30 +304,37 @@ MaterialInfo* MaterialInfoTable::get_material_info(const Position& pos) { } } - // Bishop pair - if (pos.piece_count(c, BISHOP) >= 2) - { - mgValue += sign * BishopPairMidgameBonus; - egValue += sign * BishopPairEndgameBonus; - } - - // Knights are stronger when there are many pawns on the board. The - // formula is taken from Larry Kaufman's paper "The Evaluation of Material - // Imbalances in Chess": + // Redundancy of major pieces, formula based on Kaufman's paper + // "The Evaluation of Material Imbalances in Chess" // http://mywebpages.comcast.net/danheisman/Articles/evaluation_of_material_imbalance.htm - mgValue += sign * Value(pos.piece_count(c, KNIGHT)*(pos.piece_count(c, PAWN)-5)*16); - egValue += sign * Value(pos.piece_count(c, KNIGHT)*(pos.piece_count(c, PAWN)-5)*16); - - // Redundancy of major pieces, again based on Kaufman's paper: if (pos.piece_count(c, ROOK) >= 1) + matValue -= sign * ((pos.piece_count(c, ROOK) - 1) * RedundantRookPenalty + pos.piece_count(c, QUEEN) * RedundantQueenPenalty); + + // Second-degree polynomial material imbalance by Tord Romstad + // + // We use NO_PIECE_TYPE as a place holder for the bishop pair "extended piece", + // this allow us to be more flexible in defining bishop pair bonuses. + them = opposite_color(c); + for (PieceType pt1 = NO_PIECE_TYPE; pt1 <= QUEEN; pt1++) { - Value v = Value((pos.piece_count(c, ROOK) - 1) * 32 + pos.piece_count(c, QUEEN) * 16); - mgValue -= sign * v; - egValue -= sign * v; + int c1, c2, c3; + c1 = sign * (pt1 != NO_PIECE_TYPE ? pos.piece_count(c, pt1) : bishopsPair_count[c]); + if (!c1) + continue; + + matValue += c1 * LinearCoefficients[pt1]; + + for (PieceType pt2 = NO_PIECE_TYPE; pt2 <= pt1; pt2++) + { + c2 = (pt2 != NO_PIECE_TYPE ? pos.piece_count(c, pt2) : bishopsPair_count[c]); + c3 = (pt2 != NO_PIECE_TYPE ? pos.piece_count(them, pt2) : bishopsPair_count[them]); + matValue += c1 * c2 * QuadraticCoefficientsSameColor[pt1][pt2]; + matValue += c1 * c3 * QuadraticCoefficientsOppositeColor[pt1][pt2]; + } } } - mi->mgValue = int16_t(mgValue); - mi->egValue = int16_t(egValue); + + mi->value = int16_t(matValue / 16); return mi; }