X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmaterial.cpp;h=6aeb117aea5cf54befa8f714d3ae4e1eb6eeff5d;hp=7047afb1522511e6affde31d09e56282372f0f87;hb=4c9b42316112efc7383c27570102d5d528d6af0a;hpb=2416242c966bfccd5a779e037dfe0d2d4cd8f3fe diff --git a/src/material.cpp b/src/material.cpp index 7047afb1..6aeb117a 100644 --- a/src/material.cpp +++ b/src/material.cpp @@ -223,15 +223,6 @@ Entry* probe(const Position& pos, Table& entries, Endgames& endgames) { if (pos.count(BLACK) == 1 && npm_b - npm_w <= BishopValueMg) e->factor[BLACK] = (uint8_t) SCALE_FACTOR_ONEPAWN; - // Compute the space weight - if (npm_w + npm_b >= 2 * QueenValueMg + 4 * RookValueMg + 2 * KnightValueMg) - { - int minorPieceCount = pos.count(WHITE) + pos.count(WHITE) - + pos.count(BLACK) + pos.count(BLACK); - - e->spaceWeight = make_score(minorPieceCount * minorPieceCount, 0); - } - // Evaluate the material imbalance. We use PIECE_TYPE_NONE as a place holder // for the bishop pair "extended piece", which allows us to be more flexible // in defining bishop pair bonuses.