X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmaterial.cpp;h=9e46d05d4e74ffc237cc081458e628ffef9ba265;hp=5b77ddc2b30b7ceb03d4d3b5fa253db9493693aa;hb=698b645e10388366ca0400bc05c21af98b7703b2;hpb=1574428f64d0368b943e6275c509e02af2047e7e diff --git a/src/material.cpp b/src/material.cpp index 5b77ddc2..9e46d05d 100644 --- a/src/material.cpp +++ b/src/material.cpp @@ -31,9 +31,6 @@ namespace { const Value MidgameLimit = Value(15581); const Value EndgameLimit = Value(3998); - // Scale factors used when one side has no more pawns - const int NoPawnsSF[4] = { 6, 12, 32 }; - // Polynomial material balance parameters // pair pawn knight bishop rook queen @@ -62,7 +59,6 @@ namespace { // Endgame evaluation and scaling functions are accessed directly and not through // the function maps because they correspond to more than one material hash key. - Endgame EvaluateKmmKm[] = { Endgame(WHITE), Endgame(BLACK) }; Endgame EvaluateKXK[] = { Endgame(WHITE), Endgame(BLACK) }; Endgame ScaleKBPsK[] = { Endgame(WHITE), Endgame(BLACK) }; @@ -119,6 +115,17 @@ namespace { value += pc * v; } + + // Queen vs. 3 minors slightly favours the minors + if (pieceCount[Us][QUEEN] == 1 && pieceCount[Them][QUEEN] == 0) + { + int n = pieceCount[Them][KNIGHT] - pieceCount[Us][KNIGHT]; + int b = pieceCount[Them][BISHOP] - pieceCount[Us][BISHOP]; + + if ((n == 2 && b == 1) || (n == 1 && b == 2)) + value -= 66 * 16; + } + return value; } @@ -165,21 +172,6 @@ Entry* probe(const Position& pos, Table& entries, Endgames& endgames) { return e; } - if (!pos.pieces(PAWN) && !pos.pieces(ROOK) && !pos.pieces(QUEEN)) - { - // Minor piece endgame with at least one minor piece per side and - // no pawns. Note that the case KmmK is already handled by KXK. - assert((pos.pieces(WHITE, KNIGHT) | pos.pieces(WHITE, BISHOP))); - assert((pos.pieces(BLACK, KNIGHT) | pos.pieces(BLACK, BISHOP))); - - if ( pos.count(WHITE) + pos.count(WHITE) <= 2 - && pos.count(BLACK) + pos.count(BLACK) <= 2) - { - e->evaluationFunction = &EvaluateKmmKm[pos.side_to_move()]; - return e; - } - } - // OK, we didn't find any special evaluation function for the current // material configuration. Is there a suitable scaling function? // @@ -193,7 +185,7 @@ Entry* probe(const Position& pos, Table& entries, Endgames& endgames) { return e; } - // Generic scaling functions that refer to more then one material + // Generic scaling functions that refer to more than one material // distribution. They should be probed after the specialized ones. // Note that these ones don't return after setting the function. if (is_KBPsKs(pos)) @@ -211,7 +203,7 @@ Entry* probe(const Position& pos, Table& entries, Endgames& endgames) { Value npm_w = pos.non_pawn_material(WHITE); Value npm_b = pos.non_pawn_material(BLACK); - if (npm_w + npm_b == VALUE_ZERO) + if (npm_w + npm_b == VALUE_ZERO && pos.pieces(PAWN)) { if (!pos.count(BLACK)) { @@ -233,28 +225,19 @@ Entry* probe(const Position& pos, Table& entries, Endgames& endgames) { } // No pawns makes it difficult to win, even with a material advantage. This - // catches some trivial draws like KK, KBK and KNK + // catches some trivial draws like KK, KBK and KNK and gives a very drawish + // scale factor for cases such as KRKBP and KmmKm (except for KBBKN). if (!pos.count(WHITE) && npm_w - npm_b <= BishopValueMg) - { - e->factor[WHITE] = (uint8_t) - (npm_w == npm_b || npm_w < RookValueMg ? 0 : NoPawnsSF[std::min(pos.count(WHITE), 2)]); - } + e->factor[WHITE] = uint8_t(npm_w < RookValueMg ? SCALE_FACTOR_DRAW : npm_b <= BishopValueMg ? 4 : 12); if (!pos.count(BLACK) && npm_b - npm_w <= BishopValueMg) - { - e->factor[BLACK] = (uint8_t) - (npm_w == npm_b || npm_b < RookValueMg ? 0 : NoPawnsSF[std::min(pos.count(BLACK), 2)]); - } + e->factor[BLACK] = uint8_t(npm_b < RookValueMg ? SCALE_FACTOR_DRAW : npm_w <= BishopValueMg ? 4 : 12); if (pos.count(WHITE) == 1 && npm_w - npm_b <= BishopValueMg) - { e->factor[WHITE] = (uint8_t) SCALE_FACTOR_ONEPAWN; - } if (pos.count(BLACK) == 1 && npm_b - npm_w <= BishopValueMg) - { e->factor[BLACK] = (uint8_t) SCALE_FACTOR_ONEPAWN; - } // Compute the space weight if (npm_w + npm_b >= 2 * QueenValueMg + 4 * RookValueMg + 2 * KnightValueMg)