X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmaterial.cpp;h=a0097d135c2a9b5e8741df74f37a7fc0bc503e5d;hp=6171c70a9ab62c38b7df4ae316755bbafd0dea07;hb=24417a6cd9577e8574eadc26765e366888cc9b1e;hpb=5c8af7ccb8f59f901740d5a8f4a9270f69487583 diff --git a/src/material.cpp b/src/material.cpp index 6171c70a..a0097d13 100644 --- a/src/material.cpp +++ b/src/material.cpp @@ -90,15 +90,15 @@ void MaterialInfoTable::init() { Base::init(); if (!funcs) funcs = new Endgames( MaterialInfoTable::~MaterialInfoTable() { delete funcs; } -/// MaterialInfoTable::get_material_info() takes a position object as input, +/// MaterialInfoTable::material_info() takes a position object as input, /// computes or looks up a MaterialInfo object, and returns a pointer to it. /// If the material configuration is not already present in the table, it /// is stored there, so we don't have to recompute everything when the /// same material configuration occurs again. -MaterialInfo* MaterialInfoTable::get_material_info(const Position& pos) const { +MaterialInfo* MaterialInfoTable::material_info(const Position& pos) const { - Key key = pos.get_material_key(); + Key key = pos.material_key(); MaterialInfo* mi = probe(key); // If mi->key matches the position's material hash key, it means that we @@ -143,7 +143,7 @@ MaterialInfo* MaterialInfoTable::get_material_info(const Position& pos) const { if ( pos.piece_count(WHITE, BISHOP) + pos.piece_count(WHITE, KNIGHT) <= 2 && pos.piece_count(BLACK, BISHOP) + pos.piece_count(BLACK, KNIGHT) <= 2) { - mi->evaluationFunction = &EvaluateKmmKm[WHITE]; + mi->evaluationFunction = &EvaluateKmmKm[pos.side_to_move()]; return mi; } } @@ -254,7 +254,7 @@ int MaterialInfoTable::imbalance(const int pieceCount[][8]) { + RedundantQueenPenalty * pieceCount[Us][QUEEN]; // Second-degree polynomial material imbalance by Tord Romstad - for (pt1 = PIECE_TYPE_NONE; pt1 <= QUEEN; pt1++) + for (pt1 = NO_PIECE_TYPE; pt1 <= QUEEN; pt1++) { pc = pieceCount[Us][pt1]; if (!pc) @@ -262,7 +262,7 @@ int MaterialInfoTable::imbalance(const int pieceCount[][8]) { v = LinearCoefficients[pt1]; - for (pt2 = PIECE_TYPE_NONE; pt2 <= pt1; pt2++) + for (pt2 = NO_PIECE_TYPE; pt2 <= pt1; pt2++) v += QuadraticCoefficientsSameColor[pt1][pt2] * pieceCount[Us][pt2] + QuadraticCoefficientsOppositeColor[pt1][pt2] * pieceCount[Them][pt2];