X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmaterial.cpp;h=b18d29d06b28715fec73884130ed2cd11260921f;hp=4cfda03e4f3dcab3ee3bfed56553ea379e775826;hb=a834bfe8332adcb0dfc1fd280f1f9d8bbce86266;hpb=96362fe3df141eeead4bdb863d2bb2d891886abf diff --git a/src/material.cpp b/src/material.cpp index 4cfda03e..b18d29d0 100644 --- a/src/material.cpp +++ b/src/material.cpp @@ -31,7 +31,7 @@ namespace { // Polynomial material imbalance parameters - const int QuadraticOurs[][PIECE_TYPE_NB] = { + constexpr int QuadraticOurs[][PIECE_TYPE_NB] = { // OUR PIECES // pair pawn knight bishop rook queen {1667 }, // Bishop pair @@ -42,7 +42,7 @@ namespace { {-189, 24, 117, 133, -134, -10 } // Queen }; - const int QuadraticTheirs[][PIECE_TYPE_NB] = { + constexpr int QuadraticTheirs[][PIECE_TYPE_NB] = { // THEIR PIECES // pair pawn knight bishop rook queen { 0 }, // Bishop pair @@ -87,7 +87,7 @@ namespace { template int imbalance(const int pieceCount[][PIECE_TYPE_NB]) { - const Color Them = (Us == WHITE ? BLACK : WHITE); + constexpr Color Them = (Us == WHITE ? BLACK : WHITE); int bonus = 0; @@ -206,22 +206,16 @@ Entry* probe(const Position& pos) { e->factor[BLACK] = uint8_t(npm_b < RookValueMg ? SCALE_FACTOR_DRAW : npm_w <= BishopValueMg ? 4 : 14); - if (pos.count(WHITE) == 1 && npm_w - npm_b <= BishopValueMg) - e->factor[WHITE] = (uint8_t) SCALE_FACTOR_ONEPAWN; - - if (pos.count(BLACK) == 1 && npm_b - npm_w <= BishopValueMg) - e->factor[BLACK] = (uint8_t) SCALE_FACTOR_ONEPAWN; - // Evaluate the material imbalance. We use PIECE_TYPE_NONE as a place holder // for the bishop pair "extended piece", which allows us to be more flexible // in defining bishop pair bonuses. - const int PieceCount[COLOR_NB][PIECE_TYPE_NB] = { + const int pieceCount[COLOR_NB][PIECE_TYPE_NB] = { { pos.count(WHITE) > 1, pos.count(WHITE), pos.count(WHITE), pos.count(WHITE) , pos.count(WHITE), pos.count(WHITE) }, { pos.count(BLACK) > 1, pos.count(BLACK), pos.count(BLACK), pos.count(BLACK) , pos.count(BLACK), pos.count(BLACK) } }; - e->value = int16_t((imbalance(PieceCount) - imbalance(PieceCount)) / 16); + e->value = int16_t((imbalance(pieceCount) - imbalance(pieceCount)) / 16); return e; }