X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmaterial.cpp;h=b6e239644eefb3c24bcdd861bfe3a675b466d81b;hp=d5d670ba27324dbe3d1164a29fae18535f3be6a1;hb=f434cea287d3fae6b719816df0aa89a3d8579fa9;hpb=13a73f67c018e58b2fd46f886c45ef2b75188c8e diff --git a/src/material.cpp b/src/material.cpp index d5d670ba..b6e23964 100644 --- a/src/material.cpp +++ b/src/material.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -31,9 +31,6 @@ namespace { const Value MidgameLimit = Value(15581); const Value EndgameLimit = Value(3998); - // Scale factors used when one side has no more pawns - const int NoPawnsSF[4] = { 6, 12, 32 }; - // Polynomial material balance parameters // pair pawn knight bishop rook queen @@ -61,8 +58,7 @@ namespace { }; // Endgame evaluation and scaling functions are accessed directly and not through - // the function maps because they correspond to more then one material hash key. - Endgame EvaluateKmmKm[] = { Endgame(WHITE), Endgame(BLACK) }; + // the function maps because they correspond to more than one material hash key. Endgame EvaluateKXK[] = { Endgame(WHITE), Endgame(BLACK) }; Endgame ScaleKBPsK[] = { Endgame(WHITE), Endgame(BLACK) }; @@ -165,21 +161,6 @@ Entry* probe(const Position& pos, Table& entries, Endgames& endgames) { return e; } - if (!pos.pieces(PAWN) && !pos.pieces(ROOK) && !pos.pieces(QUEEN)) - { - // Minor piece endgame with at least one minor piece per side and - // no pawns. Note that the case KmmK is already handled by KXK. - assert((pos.pieces(WHITE, KNIGHT) | pos.pieces(WHITE, BISHOP))); - assert((pos.pieces(BLACK, KNIGHT) | pos.pieces(BLACK, BISHOP))); - - if ( pos.count(WHITE) + pos.count(WHITE) <= 2 - && pos.count(BLACK) + pos.count(BLACK) <= 2) - { - e->evaluationFunction = &EvaluateKmmKm[pos.side_to_move()]; - return e; - } - } - // OK, we didn't find any special evaluation function for the current // material configuration. Is there a suitable scaling function? // @@ -233,17 +214,26 @@ Entry* probe(const Position& pos, Table& entries, Endgames& endgames) { } // No pawns makes it difficult to win, even with a material advantage. This - // catches some trivial draws like KK, KBK and KNK + // catches some trivial draws like KK, KBK and KNK and gives a very drawish + // scale factor for cases such as KRKBP and KmmKm (except for KBBKN). if (!pos.count(WHITE) && npm_w - npm_b <= BishopValueMg) { - e->factor[WHITE] = (uint8_t) - (npm_w == npm_b || npm_w < RookValueMg ? 0 : NoPawnsSF[std::min(pos.count(WHITE), 2)]); + e->factor[WHITE] = npm_w < RookValueMg ? 0 : npm_b <= BishopValueMg ? 4 : 12; } if (!pos.count(BLACK) && npm_b - npm_w <= BishopValueMg) { - e->factor[BLACK] = (uint8_t) - (npm_w == npm_b || npm_b < RookValueMg ? 0 : NoPawnsSF[std::min(pos.count(BLACK), 2)]); + e->factor[BLACK] = npm_b < RookValueMg ? 0 : npm_w <= BishopValueMg ? 4 : 12; + } + + if (pos.count(WHITE) == 1 && npm_w - npm_b <= BishopValueMg) + { + e->factor[WHITE] = (uint8_t) SCALE_FACTOR_ONEPAWN; + } + + if (pos.count(BLACK) == 1 && npm_b - npm_w <= BishopValueMg) + { + e->factor[BLACK] = (uint8_t) SCALE_FACTOR_ONEPAWN; } // Compute the space weight