X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmaterial.cpp;h=ee5d4bceabdaa5b056f0f712fd4cf85856779f57;hp=294744f4ed7de6da34ccdea53acca82d813d13f5;hb=ab4b94e1737fcdf9f5174a96e80bbdc985c95267;hpb=cf5d683408a2ef8a1c80be9bf7d6790a38b16277 diff --git a/src/material.cpp b/src/material.cpp index 294744f4..ee5d4bce 100644 --- a/src/material.cpp +++ b/src/material.cpp @@ -18,7 +18,6 @@ along with this program. If not, see . */ -#include // For std::min #include #include // For std::memset @@ -70,14 +69,12 @@ namespace { bool is_KBPsK(const Position& pos, Color us) { return pos.non_pawn_material(us) == BishopValueMg - && pos.count(us) == 1 && pos.count(us) >= 1; } bool is_KQKRPs(const Position& pos, Color us) { return !pos.count(us) && pos.non_pawn_material(us) == QueenValueMg - && pos.count(us) == 1 && pos.count(~us) == 1 && pos.count(~us) >= 1; } @@ -132,7 +129,7 @@ Entry* probe(const Position& pos) { Value npm_w = pos.non_pawn_material(WHITE); Value npm_b = pos.non_pawn_material(BLACK); - Value npm = std::max(EndgameLimit, std::min(npm_w + npm_b, MidgameLimit)); + Value npm = clamp(npm_w + npm_b, EndgameLimit, MidgameLimit); // Map total non-pawn material into [PHASE_ENDGAME, PHASE_MIDGAME] e->gamePhase = Phase(((npm - EndgameLimit) * PHASE_MIDGAME) / (MidgameLimit - EndgameLimit)); @@ -152,9 +149,9 @@ Entry* probe(const Position& pos) { // OK, we didn't find any special evaluation function for the current material // configuration. Is there a suitable specialized scaling function? - const EndgameBase* sf; + const auto* sf = pos.this_thread()->endgames.probe(key); - if ((sf = pos.this_thread()->endgames.probe(key)) != nullptr) + if (sf) { e->scalingFunction[sf->strongSide] = sf; // Only strong color assigned return e;