X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmaterial.h;h=26535a535afb295bdcbcfe6bfe66664ff4b2a6e6;hp=114e24d5ff330d6906e0c4330d15addaa5c384e2;hb=HEAD;hpb=f25582d4b8860ff9fbe7dcf9873ed2986b1a7ed2 diff --git a/src/material.h b/src/material.h deleted file mode 100644 index 114e24d5..00000000 --- a/src/material.h +++ /dev/null @@ -1,124 +0,0 @@ -/* - Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad - - Stockfish is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - Stockfish is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see . -*/ - -#if !defined(MATERIAL_H_INCLUDED) -#define MATERIAL_H_INCLUDED - -#include "endgame.h" -#include "position.h" -#include "tt.h" -#include "types.h" - -const int MaterialTableSize = 8192; - -/// Game phase -enum Phase { - PHASE_ENDGAME = 0, - PHASE_MIDGAME = 128 -}; - - -/// MaterialInfo is a class which contains various information about a -/// material configuration. It contains a material balance evaluation, -/// a function pointer to a special endgame evaluation function (which in -/// most cases is NULL, meaning that the standard evaluation function will -/// be used), and "scale factors" for black and white. -/// -/// The scale factors are used to scale the evaluation score up or down. -/// For instance, in KRB vs KR endgames, the score is scaled down by a factor -/// of 4, which will result in scores of absolute value less than one pawn. - -class MaterialInfo { - - friend class MaterialInfoTable; - -public: - Score material_value() const; - ScaleFactor scale_factor(const Position& pos, Color c) const; - int space_weight() const; - Phase game_phase() const; - bool specialized_eval_exists() const; - Value evaluate(const Position& pos) const; - -private: - Key key; - int16_t value; - uint8_t factor[2]; - EndgameBase* evaluationFunction; - EndgameBase* scalingFunction[2]; - int spaceWeight; - Phase gamePhase; -}; - - -/// The MaterialInfoTable class represents a pawn hash table. The most important -/// method is get_material_info, which returns a pointer to a MaterialInfo object. - -class MaterialInfoTable : public SimpleHash { -public: - ~MaterialInfoTable(); - void init(); - MaterialInfo* get_material_info(const Position& pos) const; - static Phase game_phase(const Position& pos); - -private: - template - static int imbalance(const int pieceCount[][8]); - - Endgames* funcs; -}; - - -/// MaterialInfo::scale_factor takes a position and a color as input, and -/// returns a scale factor for the given color. We have to provide the -/// position in addition to the color, because the scale factor need not -/// to be a constant: It can also be a function which should be applied to -/// the position. For instance, in KBP vs K endgames, a scaling function -/// which checks for draws with rook pawns and wrong-colored bishops. - -inline ScaleFactor MaterialInfo::scale_factor(const Position& pos, Color c) const { - - if (!scalingFunction[c]) - return ScaleFactor(factor[c]); - - ScaleFactor sf = scalingFunction[c]->apply(pos); - return sf == SCALE_FACTOR_NONE ? ScaleFactor(factor[c]) : sf; -} - -inline Value MaterialInfo::evaluate(const Position& pos) const { - return evaluationFunction->apply(pos); -} - -inline Score MaterialInfo::material_value() const { - return make_score(value, value); -} - -inline int MaterialInfo::space_weight() const { - return spaceWeight; -} - -inline Phase MaterialInfo::game_phase() const { - return gamePhase; -} - -inline bool MaterialInfo::specialized_eval_exists() const { - return evaluationFunction != NULL; -} - -#endif // !defined(MATERIAL_H_INCLUDED)