X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmaterial.h;h=26535a535afb295bdcbcfe6bfe66664ff4b2a6e6;hp=5e6419458e7dc8dcf7c678f3fe8b8aafa97a2f27;hb=d558f8a673b56b32ab6da8050f41b9e02fe1758b;hpb=4bd24da161fa7fdac4283438e86e9fd923c3493a diff --git a/src/material.h b/src/material.h index 5e641945..26535a53 100644 --- a/src/material.h +++ b/src/material.h @@ -1,8 +1,6 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -26,7 +24,7 @@ #include "position.h" #include "types.h" -namespace Material { +namespace Stockfish::Material { /// Material::Entry contains various information about a material configuration. /// It contains a material imbalance evaluation, a function pointer to a special @@ -39,12 +37,12 @@ namespace Material { struct Entry { - Score imbalance() const { return make_score(value, value); } - Phase game_phase() const { return gamePhase; } + Score imbalance() const { return score; } + Phase game_phase() const { return (Phase)gamePhase; } bool specialized_eval_exists() const { return evaluationFunction != nullptr; } Value evaluate(const Position& pos) const { return (*evaluationFunction)(pos); } - // scale_factor takes a position and a color as input and returns a scale factor + // scale_factor() takes a position and a color as input and returns a scale factor // for the given color. We have to provide the position in addition to the color // because the scale factor may also be a function which should be applied to // the position. For instance, in KBP vs K endgames, the scaling function looks @@ -58,16 +56,16 @@ struct Entry { Key key; const EndgameBase* evaluationFunction; const EndgameBase* scalingFunction[COLOR_NB]; // Could be one for each - // side (e.g. KPKP, KBPsKs) - int16_t value; + // side (e.g. KPKP, KBPsK) + Score score; + int16_t gamePhase; uint8_t factor[COLOR_NB]; - Phase gamePhase; }; typedef HashTable Table; Entry* probe(const Position& pos); -} // namespace Material +} // namespace Stockfish::Material #endif // #ifndef MATERIAL_H_INCLUDED