X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmaterial.h;h=3ca169ce0b93b6ff5500552f0d9a8c4319ed7157;hp=0c5829689ee122049b49a015a92c36302a5611d3;hb=HEAD;hpb=4626ec2890b140829e9971658ca948005b945fd4 diff --git a/src/material.h b/src/material.h deleted file mode 100644 index 0c582968..00000000 --- a/src/material.h +++ /dev/null @@ -1,164 +0,0 @@ -/* - Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2009 Marco Costalba - - Stockfish is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - Stockfish is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see . -*/ - - -#if !defined(MATERIAL_H_INCLUDED) -#define MATERIAL_H_INCLUDED - -//// -//// Includes -//// - -#include "endgame.h" -#include "position.h" -#include "scale.h" - - -//// -//// Types -//// - -/// MaterialInfo is a class which contains various information about a -/// material configuration. It contains a material balance evaluation, -/// a function pointer to a special endgame evaluation function (which in -/// most cases is NULL, meaning that the standard evaluation function will -/// be used), and "scale factors" for black and white. -/// -/// The scale factors are used to scale the evaluation score up or down. -/// For instance, in KRB vs KR endgames, the score is scaled down by a factor -/// of 4, which will result in scores of absolute value less than one pawn. - -class MaterialInfo { - - friend class MaterialInfoTable; - -public: - MaterialInfo() : key(0) { clear(); } - - Score material_value() const; - ScaleFactor scale_factor(const Position& pos, Color c) const; - int space_weight() const; - bool specialized_eval_exists() const; - Value evaluate(const Position& pos) const; - -private: - inline void clear(); - - Key key; - int16_t value; - uint8_t factor[2]; - EndgameEvaluationFunctionBase* evaluationFunction; - EndgameScalingFunctionBase* scalingFunction[2]; - int spaceWeight; -}; - -/// The MaterialInfoTable class represents a pawn hash table. It is basically -/// just an array of MaterialInfo objects and a few methods for accessing these -/// objects. The most important method is get_material_info, which looks up a -/// position in the table and returns a pointer to a MaterialInfo object. -class EndgameFunctions; - -class MaterialInfoTable { - -public: - MaterialInfoTable(unsigned numOfEntries); - ~MaterialInfoTable(); - MaterialInfo* get_material_info(const Position& pos); - -private: - unsigned size; - MaterialInfo* entries; - EndgameFunctions* funcs; -}; - - -//// -//// Inline functions -//// - -/// MaterialInfo::material_value simply returns the material balance -/// evaluation that is independent from game phase. - -inline Score MaterialInfo::material_value() const { - - return Score(value, value); -} - - -/// MaterialInfo::clear() resets a MaterialInfo object to an empty state, -/// with all slots at their default values but the key. - -inline void MaterialInfo::clear() { - - value = 0; - factor[WHITE] = factor[BLACK] = uint8_t(SCALE_FACTOR_NORMAL); - evaluationFunction = NULL; - scalingFunction[WHITE] = scalingFunction[BLACK] = NULL; - spaceWeight = 0; -} - - -/// MaterialInfo::scale_factor takes a position and a color as input, and -/// returns a scale factor for the given color. We have to provide the -/// position in addition to the color, because the scale factor need not -/// to be a constant: It can also be a function which should be applied to -/// the position. For instance, in KBP vs K endgames, a scaling function -/// which checks for draws with rook pawns and wrong-colored bishops. - -inline ScaleFactor MaterialInfo::scale_factor(const Position& pos, Color c) const { - - if (scalingFunction[c] != NULL) - { - ScaleFactor sf = scalingFunction[c]->apply(pos); - if (sf != SCALE_FACTOR_NONE) - return sf; - } - return ScaleFactor(factor[c]); -} - - -/// MaterialInfo::space_weight() simply returns the weight for the space -/// evaluation for this material configuration. - -inline int MaterialInfo::space_weight() const { - - return spaceWeight; -} - - -/// MaterialInfo::specialized_eval_exists decides whether there is a -/// specialized evaluation function for the current material configuration, -/// or if the normal evaluation function should be used. - -inline bool MaterialInfo::specialized_eval_exists() const { - - return evaluationFunction != NULL; -} - - -/// MaterialInfo::evaluate applies a specialized evaluation function -/// to a given position object. It should only be called when -/// specialized_eval_exists() returns 'true'. - -inline Value MaterialInfo::evaluate(const Position& pos) const { - - return evaluationFunction->apply(pos); -} - -#endif // !defined(MATERIAL_H_INCLUDED)