X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmaterial.h;h=80d016551113e7bcac6eb03b6c4713bad2d5aac3;hp=75074f91bbe411199acd48a20e0e7b9c3d1bd8f6;hb=HEAD;hpb=32c504076f5a1d5c84f88c2d30a11c25ea2e5a6e diff --git a/src/material.h b/src/material.h deleted file mode 100644 index 75074f91..00000000 --- a/src/material.h +++ /dev/null @@ -1,120 +0,0 @@ -/* - Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad - - Stockfish is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - Stockfish is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see . -*/ - -#if !defined(MATERIAL_H_INCLUDED) -#define MATERIAL_H_INCLUDED - -#include "endgame.h" -#include "misc.h" -#include "position.h" -#include "types.h" - -const int MaterialTableSize = 8192; - -/// Game phase -enum Phase { - PHASE_ENDGAME = 0, - PHASE_MIDGAME = 128 -}; - - -/// MaterialEntry is a class which contains various information about a -/// material configuration. It contains a material balance evaluation, -/// a function pointer to a special endgame evaluation function (which in -/// most cases is NULL, meaning that the standard evaluation function will -/// be used), and "scale factors" for black and white. -/// -/// The scale factors are used to scale the evaluation score up or down. -/// For instance, in KRB vs KR endgames, the score is scaled down by a factor -/// of 4, which will result in scores of absolute value less than one pawn. - -class MaterialEntry { - - friend struct MaterialTable; - -public: - Score material_value() const; - ScaleFactor scale_factor(const Position& pos, Color c) const; - int space_weight() const; - Phase game_phase() const; - bool specialized_eval_exists() const; - Value evaluate(const Position& pos) const; - -private: - Key key; - int16_t value; - uint8_t factor[2]; - EndgameBase* evaluationFunction; - EndgameBase* scalingFunction[2]; - int spaceWeight; - Phase gamePhase; -}; - - -/// The MaterialTable class represents a material hash table. The most important -/// method is probe(), which returns a pointer to a MaterialEntry object. - -struct MaterialTable { - - MaterialEntry* probe(const Position& pos); - static Phase game_phase(const Position& pos); - template static int imbalance(const int pieceCount[][8]); - - HashTable entries; - Endgames endgames; -}; - - -/// MaterialEntry::scale_factor takes a position and a color as input, and -/// returns a scale factor for the given color. We have to provide the -/// position in addition to the color, because the scale factor need not -/// to be a constant: It can also be a function which should be applied to -/// the position. For instance, in KBP vs K endgames, a scaling function -/// which checks for draws with rook pawns and wrong-colored bishops. - -inline ScaleFactor MaterialEntry::scale_factor(const Position& pos, Color c) const { - - if (!scalingFunction[c]) - return ScaleFactor(factor[c]); - - ScaleFactor sf = (*scalingFunction[c])(pos); - return sf == SCALE_FACTOR_NONE ? ScaleFactor(factor[c]) : sf; -} - -inline Value MaterialEntry::evaluate(const Position& pos) const { - return (*evaluationFunction)(pos); -} - -inline Score MaterialEntry::material_value() const { - return make_score(value, value); -} - -inline int MaterialEntry::space_weight() const { - return spaceWeight; -} - -inline Phase MaterialEntry::game_phase() const { - return gamePhase; -} - -inline bool MaterialEntry::specialized_eval_exists() const { - return evaluationFunction != NULL; -} - -#endif // !defined(MATERIAL_H_INCLUDED)