X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmisc.cpp;h=13923a7b901a75b44ed879a610bf90c1d2e63bdb;hp=5bf7bae8ede51276ac6f5263ac70781cc3f96972;hb=13b9e1e09811560d0120a8586c7418fb3640d626;hpb=c6baefb79df08a60912fc606d035abcc1dd70573 diff --git a/src/misc.cpp b/src/misc.cpp index 5bf7bae8..13923a7b 100644 --- a/src/misc.cpp +++ b/src/misc.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -26,8 +26,8 @@ using namespace std; -/// Version number. If Version is left empty, then compile date, in the -/// format DD-MM-YY, is shown in engine_info. +/// Version number. If Version is left empty, then compile date in the format +/// DD-MM-YY and show in engine_info. static const string Version = ""; @@ -61,11 +61,11 @@ const string engine_info(bool to_uci) { /// Debug functions used mainly to collect run-time statistics -static uint64_t hits[2], means[2]; +static int64_t hits[2], means[2]; -void dbg_hit_on(bool b) { hits[0]++; if (b) hits[1]++; } +void dbg_hit_on(bool b) { ++hits[0]; if (b) ++hits[1]; } void dbg_hit_on_c(bool c, bool b) { if (c) dbg_hit_on(b); } -void dbg_mean_of(int v) { means[0]++; means[1] += v; } +void dbg_mean_of(int v) { ++means[0]; means[1] += v; } void dbg_print() { @@ -75,14 +75,14 @@ void dbg_print() { if (means[0]) cerr << "Total " << means[0] << " Mean " - << (float)means[1] / means[0] << endl; + << (double)means[1] / means[0] << endl; } /// Our fancy logging facility. The trick here is to replace cin.rdbuf() and /// cout.rdbuf() with two Tie objects that tie cin and cout to a file stream. We -/// can toggle the logging of std::cout and std:cin at runtime while preserving -/// usual i/o functionality and without changing a single line of code! +/// can toggle the logging of std::cout and std:cin at runtime whilst preserving +/// usual i/o functionality, all without changing a single line of code! /// Idea from http://groups.google.com/group/comp.lang.c++/msg/1d941c0f26ea0d81 struct Tie: public streambuf { // MSVC requires splitted streambuf for cin and cout @@ -137,17 +137,17 @@ public: }; -/// Used to serialize access to std::cout to avoid multiple threads to write at +/// Used to serialize access to std::cout to avoid multiple threads writing at /// the same time. std::ostream& operator<<(std::ostream& os, SyncCout sc) { static Mutex m; - if (sc == io_lock) + if (sc == IO_LOCK) m.lock(); - if (sc == io_unlock) + if (sc == IO_UNLOCK) m.unlock(); return os; @@ -158,8 +158,8 @@ std::ostream& operator<<(std::ostream& os, SyncCout sc) { void start_logger(bool b) { Logger::start(b); } -/// timed_wait() waits for msec milliseconds. It is mainly an helper to wrap -/// conversion from milliseconds to struct timespec, as used by pthreads. +/// timed_wait() waits for msec milliseconds. It is mainly a helper to wrap +/// the conversion from milliseconds to struct timespec, as used by pthreads. void timed_wait(WaitCondition& sleepCond, Lock& sleepLock, int msec) { @@ -177,9 +177,9 @@ void timed_wait(WaitCondition& sleepCond, Lock& sleepLock, int msec) { } -/// prefetch() preloads the given address in L1/L2 cache. This is a non -/// blocking function and do not stalls the CPU waiting for data to be -/// loaded from memory, that can be quite slow. +/// prefetch() preloads the given address in L1/L2 cache. This is a non-blocking +/// function that doesn't stall the CPU waiting for data to be loaded from memory, +/// which can be quite slow. #ifdef NO_PREFETCH void prefetch(char*) {} @@ -189,8 +189,8 @@ void prefetch(char*) {} void prefetch(char* addr) { # if defined(__INTEL_COMPILER) - // This hack prevents prefetches to be optimized away by - // Intel compiler. Both MSVC and gcc seems not affected. + // This hack prevents prefetches from being optimized away by + // Intel compiler. Both MSVC and gcc seem not be affected by this. __asm__ (""); # endif